void OnClick_ClearButton() { m_txtState.text = "상태"; m_BattleFSM.SetNoneState(); }
public void ExitGame() { m_BattleFSM.SetNoneState(); SceneManager.LoadScene("MainScene"); }
void OnClick_ClearButton() { m_txtState.text = "상태"; m_BattleFSM.SetNoneState(); }
public void ExitGame() { m_BattleFSM.SetNoneState(); SceneManager.LoadScene("MainScene"); }