public void updateUIHealth(BattleCoroutines.UISnapshot snapshot) { //Debug.Log ("Uploading snapshot"); updateUIHealth(snapshot.playerHealth, snapshot.playerMaxHealth, snapshot.enemyHealth, snapshot.enemyMaxHealth, true); }
public void updatePoints(BattleCoroutines.UISnapshot snapshot) { POINTS.text = "Current Points: " + snapshot.playerPoints.ToString(); ENEMYPOINTS.text = "Current Points: " + snapshot.enemyPoints.ToString(); }