public override void Apply(BattleActor actor) { Debug.Log("Applying " + Name + " to " + actor.Name); actor.FCTInterface.SpawnText("Poison", actor.GetScreenPosition(), textColor: Color.green); }
public override void Apply(BattleActor actor) { Debug.Log("Applying " + Name + " to " + actor.Name); actor.FCTInterface.SpawnText("Poison", actor.GetScreenPosition(), textColor: Color.green); }