public void UpdateBuff(BattleAction_UpdateBuff data, bool isServerData)
 {
     if (data.targetId != this.owner.ID)
     {
         return;
     }
 }
    public static void SendUpdateBuff(long targetID, int buffID)
    {
        BattleAction_UpdateBuff battleAction_UpdateBuff = new BattleAction_UpdateBuff();

        battleAction_UpdateBuff.targetId = targetID;
        battleAction_UpdateBuff.buffId   = buffID;
        EventDispatcher.Broadcast <BattleAction_UpdateBuff, bool>(BattleActionEvent.UpdateBuff, battleAction_UpdateBuff, false);
    }