public void UpdateBuff(BattleAction_UpdateBuff data, bool isServerData) { if (data.targetId != this.owner.ID) { return; } }
public static void SendUpdateBuff(long targetID, int buffID) { BattleAction_UpdateBuff battleAction_UpdateBuff = new BattleAction_UpdateBuff(); battleAction_UpdateBuff.targetId = targetID; battleAction_UpdateBuff.buffId = buffID; EventDispatcher.Broadcast <BattleAction_UpdateBuff, bool>(BattleActionEvent.UpdateBuff, battleAction_UpdateBuff, false); }