public void SuckBlood(BattleAction_SuckBlood data, bool isServerData) { if (data.soldierId != this.owner.ID) { return; } }
public static void SendSuckBlood(long casterID, int benefit, int hp) { BattleAction_SuckBlood battleAction_SuckBlood = new BattleAction_SuckBlood(); battleAction_SuckBlood.soldierId = casterID; battleAction_SuckBlood.suckHp = (long)benefit; battleAction_SuckBlood.hp = (long)hp; EventDispatcher.BroadcastAsync <BattleAction_SuckBlood, bool>(BattleActionEvent.SuckBlood, battleAction_SuckBlood, false); }