public void SuckBlood(BattleAction_SuckBlood data, bool isServerData)
 {
     if (data.soldierId != this.owner.ID)
     {
         return;
     }
 }
    public static void SendSuckBlood(long casterID, int benefit, int hp)
    {
        BattleAction_SuckBlood battleAction_SuckBlood = new BattleAction_SuckBlood();

        battleAction_SuckBlood.soldierId = casterID;
        battleAction_SuckBlood.suckHp    = (long)benefit;
        battleAction_SuckBlood.hp        = (long)hp;
        EventDispatcher.BroadcastAsync <BattleAction_SuckBlood, bool>(BattleActionEvent.SuckBlood, battleAction_SuckBlood, false);
    }