public override void Encounter()
        {   
            int level = rng.Next(3, 5);
            int species = rng.Next(1, 101);

            Battle battle = new Battle();

            if (species > 65)
            {
                battle.Wild(generator.Create("Rattata", level));
            }
            else if (species > 30)
            {
                battle.Wild(generator.Create("Pidgey", level));
            }
            else if (species > 15)
            {
                battle.Wild(generator.Create("Weedle", level));
            }
            else
            {
                battle.Wild(generator.Create("Caterpie", level));
            }

            return;
        }
        public override void Encounter()
        {   
            int level = rng.Next(3, 6);
            int level2 = rng.Next(4, 7);
            int species = rng.Next(1, 101);

            Battle battle = new Battle();

            if (species > 75)
            {
                battle.Wild(generator.Create("Caterpie", level));
            }
            else if (species > 50)
            {
                battle.Wild(generator.Create("Weedle", level));
            }
            else if (species > 30)
            {
                battle.Wild(generator.Create("Pidgey", level));
            }
            else if (species > 15)
            {
                battle.Wild(generator.Create("Metapod", level2));
            }
            else
            {
                battle.Wild(generator.Create("Kakuna", level2));
            }
        }
        public override void Encounter()
        {
            int level = rng.Next(3, 5);
            int species = rng.Next(1, 101);

            Battle battle = new Battle();

            if (species > 70)
            {
                battle.Wild(generator.Create("Rattata", level));
            }
            else
            {
                battle.Wild(generator.Create("Pidgey", level));
            }
        }
        public override void Encounter()
        {   
            int level = rng.Next(3, 6);
            int species = rng.Next(1, 101);

            Battle battle = new Battle();

            if (species > 92)
            {
                battle.Wild(generator.Create("Pidgeotto", 7));
            }            
            else if (species > 84)
            {
                battle.Wild(generator.Create("Pikachu", level));
            }
            else if (species > 42)
            {
                battle.Wild(generator.Create("Metapod", level));
            }
            else
            {
                battle.Wild(generator.Create("Kakuna", level));
            }
        }