public void ConnectingClosedCircuitWith2Elements() { /* * (0)---(1) * \___/ */ var cable = HelperClass.GetRandomCable(); var battery = new Battery(5, 2); cable.Connect(battery); battery.Connect(cable); battery.GiveProperties(); Assert.AreEqual(cable.Properties.Amperage, battery.Properties.Amperage); }
public void ConnectingClosedCircuitAndChecking() { /* * (0)--(1)--(2) * \_______/ */ var cable1 = HelperClass.GetRandomCable(); var battery = new Battery(2, 10); var cable2 = HelperClass.GetRandomCable(); cable2.Properties.SetUR(2, 3); cable1.Connect(battery); battery.Connect(cable2); cable2.Connect(cable1); battery.GiveProperties(); Assert.AreEqual(battery.Properties.Amperage, cable1.Properties.Amperage); }
public void BranchResistanceTest() { /* * (0)<---^ * / \ | * Branch[(1) (2) | * \ / | * (3)----> */ var battery = new Battery(30, 1); var branch = new Branch(); var el1 = new Cable("test_one", 10, 1); var el2 = new Cable("test_one", 10, 1); var el3 = new Cable("test_one", 10, 1); /*Debug.Log(string.Format("created battery: {0}", battery)); * Debug.Log(string.Format("created branch: {0}", branch)); * Debug.Log(string.Format("created element1: {0}", el1)); * Debug.Log(string.Format("created element2: {0}", el2)); * Debug.Log(string.Format("created element3: {0}", el3));*/ battery.Connect(branch); el1.Connect(el3); branch.Connect(battery); // el3.Connect(BranchEndElement.BranchEnd); // el2.Connect(BranchEndElement.BranchEnd); branch.Branches.Add(el1); branch.Branches.Add(el2); branch.CloseBranches(); battery.GiveProperties(); var r1 = el1.Properties.Resistance; var r2 = el2.Properties.Resistance; var r3 = el3.Properties.Resistance; Assert.AreEqual(HelperClass.GetParallelResistance((new List <double> { r1 + r3, r2 })), branch.Properties.Resistance); }
void RepairAircraft() { FlightAssist flightAssist = GetComponentInChildren <FlightAssist>(); if (flightAssist != null) { flightAssist.assistEnabled = true; } else { Debug.Log("Could not fix flight assists"); } RCSController rcsController = GetComponentInChildren <RCSController>(); if (rcsController != null) { Traverse.Create(rcsController).Field("alive").SetValue(true); } else { Debug.Log("Could not fix rcs controller"); } Battery battery = GetComponentInChildren <Battery>(); if (battery != null) { Traverse.Create(battery).Field("isAlive").SetValue(true); battery.Connect(); } else { Debug.Log("Could not fix battery"); } GameObject hud = GameObject.Find("CollimatedHud"); if (hud != null) { hud.SetActive(true); } else { Debug.Log("Could not fix hud"); } GameObject hudWaypoint = GameObject.Find("WaypointLead"); if (hudWaypoint != null) { hudWaypoint.SetActive(true); } else { Debug.Log("Could not fix hudWaypoint"); } VRJoystick joystick = GetComponentInChildren <VRJoystick>(); if (joystick != null) { joystick.sendEvents = true; } else { Debug.Log("Could not fix joystick"); } VRInteractable[] levers = GetComponentsInChildren <VRInteractable>(); foreach (VRInteractable lever in levers) { lever.enabled = true; } Debug.Log("Fixed " + levers.Length + " levers"); }