public void Update(StatsSummary nstatsSummary, Database.Structures.Skills nskills, List <NpcEntity> nentities,
                           bool ntimedEncounter, AbnormalityStorage nabnormals,
                           ConcurrentDictionary <string, NpcEntity> nbossHistory, List <ChatMessage> nchatbox, int npacketWaiting, NotifyFlashMessage nflash)
        {
            NetworkController.UpdateUiHandler changeUi =
                delegate(StatsSummary statsSummary, Database.Structures.Skills skills, List <NpcEntity> entities,
                         bool timedEncounter,
                         AbnormalityStorage abnormals, ConcurrentDictionary <string, NpcEntity> bossHistory,
                         List <ChatMessage> chatbox, int packetWaiting, NotifyFlashMessage flash)
            {
                Scroller.MaxHeight = BasicTeraData.Instance.WindowData.NumberOfPlayersDisplayed * 30;
                UpdateComboboxEncounter(entities, statsSummary.EntityInformation.Entity);
                _entityStats.Update(statsSummary.EntityInformation, abnormals);
                _windowHistory.Update(bossHistory);
                _chatbox?.Update(chatbox);

                NotifyIcon.ShowBallon(flash);
                NotifyIcon.UpdatePacketWaiting(packetWaiting);

                PartyDps.Content =
                    FormatHelpers.Instance.FormatValue(statsSummary.EntityInformation.Interval == 0
                            ? statsSummary.EntityInformation.TotalDamage
                            : statsSummary.EntityInformation.TotalDamage * TimeSpan.TicksPerSecond /
                                                       statsSummary.EntityInformation.Interval) + LP.PerSecond;
                var visiblePlayerStats = new HashSet <Player>();
                var statsDamage        = statsSummary.PlayerDamageDealt;
                var statsHeal          = statsSummary.PlayerHealDealt;
                foreach (var playerStats in statsDamage)
                {
                    PlayerStats playerStatsControl;
                    Controls.TryGetValue(playerStats.Source, out playerStatsControl);
                    if (playerStats.Amount == 0)
                    {
                        continue;
                    }

                    visiblePlayerStats.Add(playerStats.Source);
                    if (playerStatsControl != null)
                    {
                        continue;
                    }
                    playerStatsControl = new PlayerStats(playerStats,
                                                         statsHeal.FirstOrDefault(x => x.Source == playerStats.Source),
                                                         statsSummary.EntityInformation, skills, abnormals.Get(playerStats.Source));
                    Controls.Add(playerStats.Source, playerStatsControl);
                }

                var invisibleControls = Controls.Where(x => !visiblePlayerStats.Contains(x.Key)).ToList();
                foreach (var invisibleControl in invisibleControls)
                {
                    Controls[invisibleControl.Key].CloseSkills();
                    Controls.Remove(invisibleControl.Key);
                }

                TotalDamage.Content = FormatHelpers.Instance.FormatValue(statsSummary.EntityInformation.TotalDamage);
                if (BasicTeraData.Instance.WindowData.ShowTimeLeft && statsSummary.EntityInformation.TimeLeft > 0)
                {
                    var interval = TimeSpan.FromSeconds(statsSummary.EntityInformation.TimeLeft / TimeSpan.TicksPerSecond);
                    Timer.Content    = interval.ToString(@"mm\:ss");
                    Timer.Foreground = System.Windows.Media.Brushes.LightCoral;
                }
                else
                {
                    var interval = TimeSpan.FromSeconds(statsSummary.EntityInformation.Interval / TimeSpan.TicksPerSecond);
                    Timer.Content = interval.ToString(@"mm\:ss");
                    if (statsSummary.EntityInformation.Interval == 0 && BasicTeraData.Instance.WindowData.ShowTimeLeft)
                    {
                        Timer.Foreground = System.Windows.Media.Brushes.LightCoral;
                    }
                    else
                    {
                        Timer.Foreground = System.Windows.Media.Brushes.White;
                    }
                }
                Players.Items.Clear();

                foreach (var item in statsDamage)
                {
                    if (!Controls.ContainsKey(item.Source))
                    {
                        continue;
                    }
                    if (Players.Items.Contains(Controls[item.Source]))
                    {
                        BasicTeraData.LogError("duplicate playerinfo: \r\n" + String.Join("\r\n ", statsDamage.Select(x => x.Source.ToString() + " ->  " + x.Amount)), false, true);
                        continue;
                    }
                    Players.Items.Add(Controls[item.Source]);
                    Controls[item.Source].Repaint(item,
                                                  statsHeal.FirstOrDefault(x => x.Source == item.Source),
                                                  statsSummary.EntityInformation, skills, abnormals.Get(item.Source), timedEncounter);
                }

                if (BasicTeraData.Instance.WindowData.InvisibleUi)
                {
                    if (Controls.Count > 0 && !ForceWindowVisibilityHidden)
                    {
                        Visibility = Visibility.Visible;
                    }
                    if (Controls.Count == 0)
                    {
                        Visibility = Visibility.Hidden;
                    }
                }
                else
                {
                    if (!ForceWindowVisibilityHidden)
                    {
                        Visibility = Visibility.Visible;
                    }
                }
                if (ActualWidth != _oldWidth)     // auto snap to right screen border on width change
                {
                    Screen screen = Screen.FromHandle(new WindowInteropHelper(Window.GetWindow(this)).Handle);
                    // Transform screen point to WPF device independent point
                    PresentationSource source = PresentationSource.FromVisual(this);
                    if (source?.CompositionTarget == null)
                    {
                        return;
                    }
                    double dx = source.CompositionTarget.TransformToDevice.M11;
                    if (Math.Abs(screen.WorkingArea.X + screen.WorkingArea.Width - (Left + _oldWidth) * dx) < 50)   //snap at 50 px
                    {
                        Left = Left + _oldWidth - ActualWidth;
                    }
                    _oldWidth = ActualWidth;
                }
            };
            Dispatcher.Invoke(changeUi, nstatsSummary, nskills, nentities, ntimedEncounter, nabnormals, nbossHistory,
                              nchatbox, npacketWaiting, nflash);
        }
 public void PcapWarning(string str)
 {
     BasicTeraData.LogError(str, false, true);
 }
        public void Update(UiUpdateMessage nmessage)
        {
            void ChangeUi(UiUpdateMessage message)
            {
                RefreshClickThrou();
                Scroller.MaxHeight = BasicTeraData.Instance.WindowData.NumberOfPlayersDisplayed * 30;
                UpdateComboboxEncounter(message.Entities, message.StatsSummary.EntityInformation.Entity);
                _entityStats.Update(message.StatsSummary.EntityInformation, message.Abnormals);
                _windowHistory.Update(message.BossHistory);
                _chatbox?.Update(message.Chatbox);
                _popupNotification.AddNotification(message.Flash);

                PartyDps.Content = FormatHelpers.Instance.FormatValue(message.StatsSummary.EntityInformation.Interval == 0
                                       ? message.StatsSummary.EntityInformation.TotalDamage
                                       : message.StatsSummary.EntityInformation.TotalDamage * TimeSpan.TicksPerSecond / message.StatsSummary.EntityInformation.Interval) +
                                   LP.PerSecond;
                var visiblePlayerStats = new HashSet <Player>();
                var statsDamage        = message.StatsSummary.PlayerDamageDealt;
                var statsHeal          = message.StatsSummary.PlayerHealDealt;

                foreach (var playerStats in statsDamage)
                {
                    PlayerStats playerStatsControl;
                    Controls.TryGetValue(playerStats.Source, out playerStatsControl);
                    if (playerStats.Amount == 0)
                    {
                        continue;
                    }

                    visiblePlayerStats.Add(playerStats.Source);
                    if (playerStatsControl != null)
                    {
                        continue;
                    }
                    playerStatsControl = new PlayerStats(playerStats, statsHeal.FirstOrDefault(x => x.Source == playerStats.Source), message.StatsSummary.EntityInformation,
                                                         message.Skills, message.Abnormals.Get(playerStats.Source));
                    Controls.Add(playerStats.Source, playerStatsControl);
                }
                DXrender?.Draw(statsDamage.ToClassInfo(message.StatsSummary.EntityInformation.TotalDamage, message.StatsSummary.EntityInformation.Interval));

                var invisibleControls = Controls.Where(x => !visiblePlayerStats.Contains(x.Key)).ToList();

                foreach (var invisibleControl in invisibleControls)
                {
                    Controls[invisibleControl.Key].CloseSkills();
                    Controls.Remove(invisibleControl.Key);
                }

                TotalDamage.Content = FormatHelpers.Instance.FormatValue(message.StatsSummary.EntityInformation.TotalDamage);
                if (BasicTeraData.Instance.WindowData.ShowTimeLeft && message.StatsSummary.EntityInformation.TimeLeft > 0)
                {
                    var interval = TimeSpan.FromSeconds(message.StatsSummary.EntityInformation.TimeLeft / TimeSpan.TicksPerSecond);
                    Timer.Content    = interval.ToString(@"mm\:ss");
                    Timer.Foreground = Brushes.LightCoral;
                }
                else
                {
                    var interval = TimeSpan.FromSeconds(message.StatsSummary.EntityInformation.Interval / TimeSpan.TicksPerSecond);
                    Timer.Content = interval.ToString(@"mm\:ss");
                    if (message.StatsSummary.EntityInformation.Interval == 0 && BasicTeraData.Instance.WindowData.ShowTimeLeft)
                    {
                        Timer.Foreground = Brushes.LightCoral;
                    }
                    else
                    {
                        Timer.Foreground = Brushes.White;
                    }
                }
                Players.Items.Clear();

                foreach (var item in statsDamage)
                {
                    if (!Controls.ContainsKey(item.Source))
                    {
                        continue;
                    }
                    if (Players.Items.Contains(Controls[item.Source]))
                    {
                        BasicTeraData.LogError(
                            "duplicate playerinfo: \r\n" + string.Join("\r\n ", statsDamage.Select(x => x.Source.ToString() + " ->  " + x.Amount)), false, true);
                        continue;
                    }
                    Players.Items.Add(Controls[item.Source]);
                    Controls[item.Source].Repaint(item, statsHeal.FirstOrDefault(x => x.Source == item.Source), message.StatsSummary.EntityInformation, message.Skills,
                                                  message.Abnormals.Get(item.Source), message.TimedEncounter);
                }

                if (BasicTeraData.Instance.WindowData.InvisibleUi && !_paused)
                {
                    if (Controls.Count > 0 && !ForceWindowVisibilityHidden && Visibility != Visibility.Visible)
                    {
                        ShowWindow();
                    }                                                                                                             //Visibility = Visibility.Visible; }
                    if (Controls.Count == 0 && Visibility != Visibility.Hidden)
                    {
                        HideWindow();
                    }                                                                             //Visibility = Visibility.Hidden; }
                }
                else if (!ForceWindowVisibilityHidden && Visibility != Visibility.Visible)
                {
                    ShowWindow();
                }                                                                                            //Visibility = Visibility.Visible; }
                if (TeraWindow.IsTeraActive() && BasicTeraData.Instance.WindowData.Topmost)
                {
                    StayTopMost();
                }
            }

            Dispatcher.Invoke((PacketProcessor.UpdateUiHandler)ChangeUi, nmessage);
        }
Exemple #4
0
        internal S_LOGIN(LoginServerMessage message)
        {
            if (PacketProcessor.Instance.NeedInit)
            {
                PacketProcessor.Instance.RaiseConnected(BasicTeraData.Instance.Servers.GetServerName(message.ServerId, PacketProcessor.Instance.Server));
                PacketProcessor.Instance.Server = BasicTeraData.Instance.Servers.GetServer(message.ServerId, PacketProcessor.Instance.Server);
                PacketProcessor.Instance.MessageFactory.Region = PacketProcessor.Instance.Server.Region;
                var trackerreset = true;
                if (PacketProcessor.Instance.EntityTracker != null)
                {
                    try
                    {
                        var oldregion = BasicTeraData.Instance.Servers.GetServer(PacketProcessor.Instance.EntityTracker.MeterUser.ServerId).Region;
                        trackerreset = PacketProcessor.Instance.Server.Region != oldregion;
                    }
                    catch
                    {
                        BasicTeraData.LogError(
                            "New server:" + PacketProcessor.Instance.Server + ";Old server Id:" + PacketProcessor.Instance.EntityTracker.MeterUser?.ServerId,
                            false, true);
                    }
                }
                if (trackerreset)
                {
                    PacketProcessor.Instance.TeraData = BasicTeraData.Instance.DataForRegion(PacketProcessor.Instance.Server.Region);
                    BasicTeraData.Instance.HotDotDatabase.Enraged.Name    = LP.Enrage;
                    BasicTeraData.Instance.HotDotDatabase.Slaying.Name    = LP.Slaying;
                    BasicTeraData.Instance.HotDotDatabase.Slaying.Tooltip = LP.SlayingTooltip;
                    PacketProcessor.Instance.EntityTracker = new EntityTracker(BasicTeraData.Instance.MonsterDatabase, PacketProcessor.Instance.UserLogoTracker);
                    PacketProcessor.Instance.PlayerTracker = new PlayerTracker(PacketProcessor.Instance.EntityTracker, BasicTeraData.Instance.Servers);
                    PacketProcessor.Instance.MeterPlayers.Clear();
                    Database.Database.Instance.DeleteAll();
                    SelectFont(PacketProcessor.Instance.Server.Region);
                }
                PacketProcessor.Instance.NeedInit = false;
            }
            PacketProcessor.Instance.AbnormalityStorage.EndAll(message.Time.Ticks);
            PacketProcessor.Instance.AbnormalityTracker = new AbnormalityTracker(PacketProcessor.Instance.EntityTracker,
                                                                                 PacketProcessor.Instance.PlayerTracker, BasicTeraData.Instance.HotDotDatabase, PacketProcessor.Instance.AbnormalityStorage,
                                                                                 DamageTracker.Instance.Update);
            if (PacketProcessor.Instance.MessageFactory.ChatEnabled)
            {
                PacketProcessor.Instance.AbnormalityTracker.AbnormalityAdded   += NotifyProcessor.Instance.AbnormalityNotifierAdded;
                PacketProcessor.Instance.AbnormalityTracker.AbnormalityRemoved += NotifyProcessor.Instance.AbnormalityNotifierRemoved;
            }
            PacketProcessor.Instance.OnGuildIconAction(PacketProcessor.Instance.UserLogoTracker.GetLogo(message.PlayerId));
            PacketProcessor.Instance.EntityTracker.Update(message);
            PacketProcessor.Instance.PlayerTracker.UpdateParty(message);
            BasicTeraData.Instance.EventsData.Load(PacketProcessor.Instance.EntityTracker.MeterUser.RaceGenderClass.Class);
            if (BasicTeraData.Instance.WindowData.UserPaused)
            {
                PacketProcessor.Instance.PacketProcessing.Pause();
            }
            else
            {
                PacketProcessor.Instance.PacketProcessing.Update();
            }
            PacketProcessor.Instance.RaisePause(BasicTeraData.Instance.WindowData.UserPaused);
            var me = PacketProcessor.Instance.PlayerTracker.Me();

            if (!PacketProcessor.Instance.MeterPlayers.Contains(me))
            {
                PacketProcessor.Instance.MeterPlayers.Add(me);
            }
            RichPresence.Instance.Login(me);
        }
Exemple #5
0
 public void Invoke()
 {
     try { _client?.Invoke(); }
     catch (Exception e) { BasicTeraData.LogError("Discord RPC invoke error: " + e.Message, false, true); }
 }
Exemple #6
0
        private void PacketAnalysisLoop()
        {
            try { Database.Database.Instance.DeleteAll(); }
            catch (Exception ex)
            {
                BasicTeraData.LogError(ex.Message + "\r\n" + ex.StackTrace + "\r\n" + ex.Source + "\r\n" + ex + "\r\n" + ex.Data + "\r\n" + ex.InnerException + "\r\n" + ex.TargetSite, true);
                MessageBox.Show(LP.MainWindow_Fatal_error);
                Exit();
            }

            while (true)
            {
                if (NeedToCopy != null)
                {
                    var currentBoss    = Encounter;
                    var timedEncounter = TimedEncounter;

                    var entityInfo  = Database.Database.Instance.GlobalInformationEntity(currentBoss, timedEncounter);
                    var skills      = Database.Database.Instance.GetSkills(entityInfo.BeginTime, entityInfo.EndTime);
                    var playersInfo = timedEncounter
                        ? Database.Database.Instance.PlayerDamageInformation(entityInfo.BeginTime, entityInfo.EndTime)
                        : Database.Database.Instance.PlayerDamageInformation(currentBoss);
                    var heals = Database.Database.Instance.PlayerHealInformation(entityInfo.BeginTime,
                                                                                 entityInfo.EndTime);
                    var statsSummary = new StatsSummary(playersInfo, heals, entityInfo);

                    var tmpcopy     = NeedToCopy;
                    var abnormals   = _abnormalityStorage.Clone(currentBoss, entityInfo.BeginTime, entityInfo.EndTime);
                    var pasteThread =
                        new Thread(() => CopyThread(statsSummary, skills, abnormals, timedEncounter, tmpcopy))
                    {
                        Priority = ThreadPriority.Highest
                    };
                    pasteThread.SetApartmentState(ApartmentState.STA);
                    pasteThread.Start();

                    NeedToCopy = null;
                }

                if (NeedToReset)
                {
                    Reset();
                    NeedToReset = false;
                }

                if (NeedToResetCurrent)
                {
                    ResetCurrent();
                    NeedToResetCurrent = false;
                }

                if (NeedToExport)
                {
                    DataExporter.Export(Encounter, _abnormalityStorage);
                    NeedToExport = false;
                }

                Encounter = NewEncounter;

                var packetsWaiting = TeraSniffer.Instance.Packets.Count;
                if (packetsWaiting > 3000)
                {
                    MessageBox.Show(
                        LP.Your_computer_is_too_slow);
                    Exit();
                }

                if (_forceUiUpdate)
                {
                    UpdateUi(packetsWaiting);
                    _forceUiUpdate = false;
                }

                CheckUpdateUi(packetsWaiting);

                Message obj;
                var     successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out obj);
                if (!successDequeue)
                {
                    Thread.Sleep(1);
                    continue;
                }

                var message = _messageFactory.Create(obj);

                var cVersion = message as C_CHECK_VERSION;
                if (cVersion != null)
                {
                    Console.WriteLine("VERSION0 = " + cVersion.Versions[0]);
                    Console.WriteLine("VERSION1 = " + cVersion.Versions[1]);
                    var opCodeNamer =
                        new OpCodeNamer(Path.Combine(BasicTeraData.Instance.ResourceDirectory,
                                                     $"data/opcodes/{cVersion.Versions[0]}.txt"));
                    _messageFactory = new MessageFactory(opCodeNamer, Server.Region);
                    continue;
                }

                var sLogin = message as LoginServerMessage;
                if (sLogin != null)
                {
                    if (_needInit)
                    {
                        Connected(BasicTeraData.Instance.Servers.GetServerName(sLogin.ServerId, Server));
                        bool trackerreset = true;
                        if (EntityTracker != null)
                        {
                            try
                            {
                                var oldregion = BasicTeraData.Instance.Servers.GetServer(EntityTracker.MeterUser.ServerId).Region;
                                trackerreset = Server.Region != oldregion;
                            }
                            catch (Exception e)
                            {
                                BasicTeraData.LogError("New server:" + Server + ";Old server Id:" + EntityTracker.MeterUser.ServerId, false, true);
                                throw;
                            }
                        }
                        Server = BasicTeraData.Instance.Servers.GetServer(sLogin.ServerId, Server);
                        _messageFactory.Version = Server.Region;
                        if (trackerreset)
                        {
                            TeraData = BasicTeraData.Instance.DataForRegion(Server.Region);
                            BasicTeraData.Instance.HotDotDatabase.Get(8888888).Name    = LP.Enrage;
                            BasicTeraData.Instance.HotDotDatabase.Get(8888889).Name    = LP.Slaying;
                            BasicTeraData.Instance.HotDotDatabase.Get(8888889).Tooltip = LP.SlayingTooltip;
                            EntityTracker = new EntityTracker(BasicTeraData.Instance.MonsterDatabase);
                            PlayerTracker = new PlayerTracker(EntityTracker, BasicTeraData.Instance.Servers);
                            Database.Database.Instance.DeleteAll();
                        }
                        _needInit = false;
                    }
                    _abnormalityStorage.EndAll(message.Time.Ticks);
                    _abnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker,
                                                                 BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update);
                    _charmTracker = new CharmTracker(_abnormalityTracker);
                    OnGuildIconAction(UserLogoTracker.GetLogo(sLogin.PlayerId));
                }

                if (_needInit)
                {
                    //Wait for initialization
                    continue;
                }

                EntityTracker.Update(message);

                var skillResultMessage = message as EachSkillResultServerMessage;
                if (skillResultMessage != null)
                {
                    var skillResult = new SkillResult(skillResultMessage, EntityTracker, PlayerTracker,
                                                      BasicTeraData.Instance.SkillDatabase, BasicTeraData.Instance.PetSkillDatabase);
                    DamageTracker.Instance.Update(skillResult);
                    continue;
                }

                var changeHp = message as SCreatureChangeHp;
                if (changeHp != null)
                {
                    _abnormalityTracker.Update(changeHp);
                    continue;
                }

                var pchangeHp = message as SPartyMemberChangeHp;
                if (pchangeHp != null)
                {
                    var user = PlayerTracker.GetOrNull(pchangeHp.ServerId, pchangeHp.PlayerId);
                    if (user == null)
                    {
                        continue;
                    }
                    _abnormalityTracker.RegisterSlaying(user.User, pchangeHp.Slaying, pchangeHp.Time.Ticks);
                    continue;
                }

                var pmstatupd = message as S_PARTY_MEMBER_STAT_UPDATE;
                if (pmstatupd != null)
                {
                    var user = PlayerTracker.GetOrNull(pmstatupd.ServerId, pmstatupd.PlayerId);
                    if (user == null)
                    {
                        continue;
                    }
                    _abnormalityTracker.RegisterSlaying(user.User, pmstatupd.Slaying, pmstatupd.Time.Ticks);
                    continue;
                }

                var pstatupd = message as S_PLAYER_STAT_UPDATE;
                if (pstatupd != null)
                {
                    _abnormalityTracker.RegisterSlaying(EntityTracker.MeterUser, pstatupd.Slaying, pstatupd.Time.Ticks);
                    continue;
                }

                var changeMp = message as SPlayerChangeMp;
                if (changeMp != null)
                {
                    if (changeMp.SourceId != EntityTracker.MeterUser.Id &&
                        changeMp.TargetId != EntityTracker.MeterUser.Id &&
                        EntityTracker.GetOrPlaceholder(changeHp.TargetId).RootOwner != EntityTracker.MeterUser)
                    {
                        var source = EntityTracker.GetOrPlaceholder(changeMp.SourceId);
                        BasicTeraData.LogError("SPlayerChangeMp need rootowner update2:" + (source as NpcEntity)?.Info.Name ?? source.GetType() + ": " + source, false, true);
                    }
                    _abnormalityTracker.Update(changeMp);
                    continue;
                }

                var npcStatus = message as SNpcStatus;
                if (npcStatus != null)
                {
                    _abnormalityTracker.RegisterNpcStatus(npcStatus);
                    continue;
                }

                var dead = message as SCreatureLife;
                if (dead != null)
                {
                    _abnormalityTracker.RegisterDead(dead);
                    continue;
                }

                var abnormalityBegin = message as SAbnormalityBegin;
                if (abnormalityBegin != null)
                {
                    _abnormalityTracker.AddAbnormality(abnormalityBegin);
                    continue;
                }

                var abnormalityEnd = message as SAbnormalityEnd;
                if (abnormalityEnd != null)
                {
                    _abnormalityTracker.DeleteAbnormality(abnormalityEnd);
                    continue;
                }

                var abnormalityRefresh = message as SAbnormalityRefresh;
                if (abnormalityRefresh != null)
                {
                    _abnormalityTracker.RefreshAbnormality(abnormalityRefresh);
                    continue;
                }

                var npcOccupier = message as SNpcOccupierInfo;
                if (npcOccupier != null)
                {
                    DamageTracker.Instance.UpdateEntities(new NpcOccupierResult(npcOccupier), npcOccupier.Time.Ticks);
                    continue;
                }

                var despawnNpc = message as SDespawnNpc;
                if (despawnNpc != null)
                {
                    _abnormalityTracker.StopAggro(despawnNpc);
                    _abnormalityTracker.DeleteAbnormality(despawnNpc);
                    DataExporter.Export(despawnNpc, _abnormalityStorage);
                    continue;
                }

                var despawnUser = message as SDespawnUser;
                if (despawnUser != null)
                {
                    _charmTracker.CharmReset(despawnUser.User, new List <CharmStatus>(), despawnUser.Time.Ticks);
                    _abnormalityTracker.DeleteAbnormality(despawnUser);
                    continue;
                }

                var charmEnable = message as SEnableCharmStatus;
                if (charmEnable != null)
                {
                    _charmTracker.CharmEnable(EntityTracker.MeterUser.Id, charmEnable.CharmId, charmEnable.Time.Ticks);
                    continue;
                }
                var pcharmEnable = message as SPartyMemberCharmEnable;
                if (pcharmEnable != null)
                {
                    var player = PlayerTracker.GetOrNull(pcharmEnable.ServerId, pcharmEnable.PlayerId);
                    if (player == null)
                    {
                        continue;
                    }
                    _charmTracker.CharmEnable(player.User.Id, pcharmEnable.CharmId, pcharmEnable.Time.Ticks);
                    continue;
                }
                var charmReset = message as SResetCharmStatus;
                if (charmReset != null)
                {
                    _charmTracker.CharmReset(charmReset.TargetId, charmReset.Charms, charmReset.Time.Ticks);
                    continue;
                }
                var pcharmReset = message as SPartyMemberCharmReset;
                if (pcharmReset != null)
                {
                    var player = PlayerTracker.GetOrNull(pcharmReset.ServerId, pcharmReset.PlayerId);
                    if (player == null)
                    {
                        continue;
                    }
                    _charmTracker.CharmReset(player.User.Id, pcharmReset.Charms, pcharmReset.Time.Ticks);
                    continue;
                }
                var charmDel = message as SRemoveCharmStatus;
                if (charmDel != null)
                {
                    _charmTracker.CharmDel(EntityTracker.MeterUser.Id, charmDel.CharmId, charmDel.Time.Ticks);
                    continue;
                }
                var pcharmDel = message as SPartyMemberCharmDel;
                if (pcharmDel != null)
                {
                    var player = PlayerTracker.GetOrNull(pcharmDel.ServerId, pcharmDel.PlayerId);
                    if (player == null)
                    {
                        continue;
                    }
                    _charmTracker.CharmDel(player.User.Id, pcharmDel.CharmId, pcharmDel.Time.Ticks);
                    continue;
                }
                var charmAdd = message as SAddCharmStatus;
                if (charmAdd != null)
                {
                    _charmTracker.CharmAdd(charmAdd.TargetId, charmAdd.CharmId, charmAdd.Status, charmAdd.Time.Ticks);
                    continue;
                }
                var pcharmAdd = message as SPartyMemberCharmAdd;
                if (pcharmAdd != null)
                {
                    var player = PlayerTracker.GetOrNull(pcharmAdd.ServerId, pcharmAdd.PlayerId);
                    if (player == null)
                    {
                        continue;
                    }
                    _charmTracker.CharmAdd(player.User.Id, pcharmAdd.CharmId, pcharmAdd.Status, pcharmAdd.Time.Ticks);
                    continue;
                }

                PlayerTracker.UpdateParty(message);

                var sSpawnUser = message as SpawnUserServerMessage;
                if (sSpawnUser != null)
                {
                    _abnormalityTracker.RegisterDead(sSpawnUser.Id, sSpawnUser.Time.Ticks, sSpawnUser.Dead);
                    //Debug.WriteLine(sSpawnUser.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.Id.Id)) + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.ServerId)) + " " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.PlayerId)));
                    continue;
                }

                if (BasicTeraData.Instance.WindowData.EnableChat)
                {
                    var chatMessage = message as S_CHAT;
                    if (chatMessage != null)
                    {
                        Chat.Instance.Add(chatMessage);
                        continue;
                    }

                    var whisperMessage = message as S_WHISPER;
                    if (whisperMessage != null)
                    {
                        Chat.Instance.Add(whisperMessage);
                        continue;
                    }

                    var privateChatMessage = message as S_PRIVATE_CHAT;
                    if (privateChatMessage != null)
                    {
                        Chat.Instance.Add(privateChatMessage);
                        continue;
                    }

                    var trading = message as S_TRADE_BROKER_DEAL_SUGGESTED;
                    if (trading != null)
                    {
                        if (!TeraWindow.IsTeraActive())
                        {
                            FlashMessage = new Tuple <string, string>(
                                LP.Trading + ": " + trading.PlayerName,
                                LP.SellerPrice + ": " + S_TRADE_BROKER_DEAL_SUGGESTED.Gold(trading.SellerPrice) +
                                Environment.NewLine +
                                LP.OfferedPrice + ": " + S_TRADE_BROKER_DEAL_SUGGESTED.Gold(trading.OfferedPrice)
                                );
                        }
                        continue;
                    }

                    var userApply = message as S_OTHER_USER_APPLY_PARTY;
                    if (userApply != null)
                    {
                        if (!TeraWindow.IsTeraActive())
                        {
                            FlashMessage = new Tuple <string, string>(
                                userApply.PlayerName + " " + LP.ApplyToYourParty,
                                LP.Class + ": " +
                                LP.ResourceManager.GetString(userApply.PlayerClass.ToString(), LP.Culture) +
                                Environment.NewLine +
                                LP.Lvl + ": " + userApply.Lvl + Environment.NewLine
                                );
                        }
                        for (var i = 0; i < 3; i++)
                        {
                            try
                            {
                                Clipboard.SetDataObject("/inspect " + userApply.PlayerName);
                                break;
                            }
                            catch
                            {
                                Thread.Sleep(100);
                                //Ignore
                            }
                        }
                        continue;
                    }

                    var contact = message as S_REQUEST_CONTRACT;
                    if (contact != null)
                    {
                        if (!TeraWindow.IsTeraActive())
                        {
                            if (contact.Type == S_REQUEST_CONTRACT.RequestType.PartyInvite)
                            {
                                FlashMessage = new Tuple <string, string>(
                                    LP.PartyInvite + ": " + contact.Sender,
                                    contact.Sender
                                    );
                            }
                            else if (contact.Type == S_REQUEST_CONTRACT.RequestType.TradeRequest)
                            {
                                FlashMessage = new Tuple <string, string>(
                                    LP.Trading + ": " + contact.Sender,
                                    contact.Sender
                                    );
                            }
                            else
                            {
                                FlashMessage = new Tuple <string, string>(
                                    LP.ContactTry,
                                    LP.ContactTry
                                    );
                            }
                        }
                        continue;
                    }


                    var partyMatch = message as S_FIN_INTER_PARTY_MATCH;
                    var bgMatch    = message as S_BATTLE_FIELD_ENTRANCE_INFO;
                    if (partyMatch != null || bgMatch != null)
                    {
                        if (!TeraWindow.IsTeraActive())
                        {
                            FlashMessage = new Tuple <string, string>(
                                LP.PartyMatchingSuccess,
                                LP.PartyMatchingSuccess
                                );
                        }
                        continue;
                    }
                }
                var spawnMe = message as SpawnMeServerMessage;
                if (spawnMe != null)
                {
                    _abnormalityStorage.EndAll(message.Time.Ticks);
                    _abnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker,
                                                                 BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update);
                    _charmTracker = new CharmTracker(_abnormalityTracker);
                    _abnormalityTracker.RegisterDead(spawnMe.Id, spawnMe.Time.Ticks, spawnMe.Dead);
                    continue;
                }

                var guildIcon = message as S_GET_USER_GUILD_LOGO;
                if (guildIcon != null)
                {
                    UserLogoTracker.AddLogo(guildIcon);
                    continue;
                }

                var user_list = message as S_GET_USER_LIST;
                if (user_list != null)
                {
                    UserLogoTracker.SetUserList(user_list);
                    continue;
                }

                //Debug.WriteLine(sLogin.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sLogin.Id.Id)));
            }
        }
Exemple #7
0
        private void HandleMessageReceived(Message obj)
        {
            var message = _messageFactory.Create(obj);

            if (DamageTracker.IsArchived)
            {
                var npcOccupier = message as SNpcOccupierInfo;
                if (npcOccupier != null)
                {
                    Entity ent = _entityTracker.GetOrPlaceholder(npcOccupier.NPC);
                    if (ent is NpcEntity)
                    {
                        var npce = ent as NpcEntity;
                        if (npce.Info.Boss && npcOccupier.Target != EntityId.Empty)
                        {
                            CasualMessenger.Instance.ResetPlayerStats(true); //Stop viewing saved encounter on boss aggro
                        }
                    }
                    return;
                }
            }

            _entityTracker?.Update(message);
            var skillResultMessage = message as EachSkillResultServerMessage;

            if (skillResultMessage != null)
            {
                if (skillResultMessage.IsValid(DamageTracker))
                {
                    var skillResult = new SkillResult(skillResultMessage, _entityTracker, _playerTracker, _teraData.SkillDatabase, null, _abnormalityTracker);
                    CheckUpdate(skillResult);
                }
                return;
            }
            _playerTracker?.UpdateParty(message);
            _abnormalityTracker?.Update(message);
            var despawnNpc = message as SDespawnNpc;

            if (despawnNpc != null)
            {
                Entity ent = _entityTracker.GetOrPlaceholder(despawnNpc.Npc);
                if (ent is NpcEntity)
                {
                    var npce = ent as NpcEntity;
                    if (npce.Info.Boss && despawnNpc.Dead && !DamageTracker.IsArchived)
                    {   //no need to do something if we didn't count any skill against this boss
                        if (DamageTracker.StatsByUser.SelectMany(x => x.SkillLog).Any(x => x.Target == npce))
                        {
                            DamageTracker.PrimaryTarget       = npce; //Name encounter with the last dead boss
                            DamageTracker.IsPrimaryTargetDead = despawnNpc.Dead;

                            //determine type
                            ExportType exportType = ExportType.None;
                            if (SettingsHelper.Instance.Settings.ExcelExport)
                            {
                                exportType = exportType | ExportType.Excel;
                            }
                            if (SettingsHelper.Instance.Settings.SiteExport)
                            {
                                exportType = exportType | ExportType.Upload;
                            }

                            if (exportType != ExportType.None)
                            {
                                DataExporter.ToTeraDpsApi(exportType, DamageTracker, _teraData);
                            }
                            if (AutosaveEncounters)
                            {
                                ResetDamageTracker(new ResetPlayerStatsMessage {
                                    ShouldSaveCurrent = true
                                });
                            }
                        }
                    }
                }
                return;
            }

            var sLogin = message as LoginServerMessage;

            if (sLogin != null)
            {
                if (_needInit)
                {
                    Server = BasicTeraData.Servers.GetServer(sLogin.ServerId, Server);
                    _messageFactory.Version = Server.Region;
                    Logger.Info($"Logged in to server {Server.Name}.");
                    _teraData           = BasicTeraData.DataForRegion(Server.Region);
                    _entityTracker      = new EntityTracker(_teraData.NpcDatabase);
                    _playerTracker      = new PlayerTracker(_entityTracker, BasicTeraData.Servers);
                    _abnormalityTracker = new AbnormalityTracker(_entityTracker, _playerTracker, _teraData.HotDotDatabase, _abnormalityStorage, CheckUpdate);
                    _entityTracker.Update(message);
                    _needInit = false;
                }
                _abnormalityStorage.EndAll(message.Time.Ticks);
                _abnormalityTracker = new AbnormalityTracker(_entityTracker, _playerTracker, _teraData.HotDotDatabase, _abnormalityStorage, CheckUpdate);
                return;
            }
            var cVersion = message as C_CHECK_VERSION;

            if (cVersion != null)
            {
                var opCodeNamer =
                    new OpCodeNamer(Path.Combine(BasicTeraData.ResourceDirectory,
                                                 $"opcodes/{cVersion.Versions[0]}.txt"));
                _messageFactory = new MessageFactory(opCodeNamer, Server.Region);
                return;
            }
        }
Exemple #8
0
        private void PacketAnalysisLoop()
        {
            try { Database.Database.Instance.DeleteAll(); }
            catch (Exception ex)
            {
                BasicTeraData.LogError(
                    ex.Message + "\r\n" + ex.StackTrace + "\r\n" + ex.Source + "\r\n" + ex + "\r\n" + ex.Data + "\r\n" + ex.InnerException + "\r\n" + ex.TargetSite,
                    true);
                MessageBox.Show(LP.MainWindow_Fatal_error);
                Exit();
            }

            while (_keepAlive)
            {
                if (NeedToCopy != null)
                {
                    var currentBoss    = Encounter;
                    var timedEncounter = TimedEncounter;

                    var entityInfo  = Database.Database.Instance.GlobalInformationEntity(currentBoss, timedEncounter, BasicTeraData.Instance.WindowData.DisplayTimerBasedOnAggro);
                    var skills      = Database.Database.Instance.GetSkills(entityInfo.BeginTime, entityInfo.EndTime);
                    var playersInfo = timedEncounter
                        ? Database.Database.Instance.PlayerDamageInformation(entityInfo.BeginTime, entityInfo.EndTime)
                        : Database.Database.Instance.PlayerDamageInformation(currentBoss);
                    var heals        = Database.Database.Instance.PlayerHealInformation(entityInfo.BeginTime, entityInfo.EndTime);
                    var statsSummary = new StatsSummary(playersInfo, heals, entityInfo);

                    var tmpcopy     = NeedToCopy;
                    var abnormals   = AbnormalityStorage.Clone(currentBoss, entityInfo.BeginTime, entityInfo.EndTime);
                    var pasteThread = new Thread(() => CopyThread(statsSummary, skills, abnormals, timedEncounter, tmpcopy))
                    {
                        Priority = ThreadPriority.Highest
                    };
                    pasteThread.SetApartmentState(ApartmentState.STA);
                    pasteThread.Start();

                    NeedToCopy = null;
                }

                if (NeedToReset)
                {
                    Reset();
                    NeedToReset = false;
                }

                if (NeedToResetCurrent)
                {
                    ResetCurrent();
                    NeedToResetCurrent = false;
                }

                if (!NeedToExport.HasFlag(DataExporter.Dest.None))
                {
                    DataExporter.ManualExport(Encounter, AbnormalityStorage, NeedToExport);
                    NeedToExport = DataExporter.Dest.None;
                }

                Encounter = NewEncounter;

                var packetsWaiting = TeraSniffer.Instance.Packets.Count;
                if (packetsWaiting > 5000)
                {
                    PacketProcessing.Pause();
                    Database.Database.Instance.DeleteAll();
                    AbnormalityStorage = new AbnormalityStorage();
                    AbnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker, BasicTeraData.Instance.HotDotDatabase, AbnormalityStorage, DamageTracker.Instance.Update);
                    HudManager.Instance.CurrentBosses.DisposeAll();
                    TeraSniffer.Instance.Packets = new ConcurrentQueue <Message>();
                    NotifyProcessor.Instance.S_LOAD_TOPO(null);
                    RaisePause(true);
                }

                if (_forceUiUpdate)
                {
                    UpdateUi(packetsWaiting);
                    _forceUiUpdate = false;
                }

                CheckUpdateUi(packetsWaiting);

                var successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out Message obj);
                if (!successDequeue)
                {
                    Thread.Sleep(1);
                    continue;
                }

                var message = MessageFactory.Create(obj);
                if (message.GetType() == typeof(UnknownMessage))
                {
                    continue;
                }

                if (!PacketProcessing.Process(message))
                {
                    //Unprocessed packet
                }
            }
        }
Exemple #9
0
        internal void HandleTcpReceived(uint sequenceNumber, byte[] data)
        {
            var  dataPosition = SequenceNumberToBytesReceived(sequenceNumber);
            long needToSkip   = 0;

            NextSequenceNumber = (uint)(sequenceNumber + data.Length);
            if (dataPosition == BytesReceived)
            {
                OnDataReceived(data, (int)needToSkip);
                BytesReceived += data.Length;
            }
            else
            {
                //if (!_bufferedPackets.ContainsKey(dataPosition) ||
                //    _bufferedPackets[dataPosition].Length < data.Length)
                //{
                _bufferedPackets[dataPosition] = data;
                //}
            }

            if (_bufferedPackets.Count > 500)
            {
                var name = (from x in new ManagementObjectSearcher("SELECT * FROM Win32_OperatingSystem").Get().Cast <ManagementObject>()
                            select x.GetPropertyValue("Version") + " Memory Total:" + x.GetPropertyValue("TotalVisibleMemorySize")
                            + " Virtual:" + x.GetPropertyValue("TotalVirtualMemorySize") + " PhFree:" + x.GetPropertyValue("FreePhysicalMemory")
                            + " VFree:" + x.GetPropertyValue("FreeVirtualMemory")
                            ).FirstOrDefault() ?? "unknown";
                name = name + " CPU:" + ((from x in new ManagementObjectSearcher("SELECT * FROM Win32_Processor").Get().Cast <ManagementObject>()
                                          select x.GetPropertyValue("Name") + " load:" + x.GetPropertyValue("LoadPercentage") + "%").FirstOrDefault() ?? "processor unknown");
                string debug = (BasicTeraData.Instance.WindowData.LowPriority ? "Low priority " : "Normal priority ") + SnifferType + " running on win " + name +
                               " Received: " + BytesReceived + "\r\n" + _bufferedPackets.First().Key + ": " + _bufferedPackets.First().Value.Length + "\r\nQueue length:" + _bufferedPackets.Count;
                while (_bufferedPackets.Values.First().Length >= 500)
                {
                    _bufferedPackets.Remove(_bufferedPackets.Keys.First());
                    if (_bufferedPackets.Count == 0)
                    {
                        return;
                    }
                }
                //we don't know, whether large packet is continuation of previous message or not - so skip until new short message.
                if (BytesReceived + 500 <= _bufferedPackets.Keys.First())
                {
                    _bufferedPackets.Remove(_bufferedPackets.Keys.First());
                }
                //and even after skipping long fragments we don't know, whether small fragment after big is a new short message or a big message tail - skip small one too.
                needToSkip    = _bufferedPackets.Keys.First() - BytesReceived;
                BytesReceived = _bufferedPackets.Keys.First();
                BasicTeraData.LogError(debug + "\r\nNew Queue length:" + _bufferedPackets.Count + "\r\nSkipping bytes:" + needToSkip, false, true);
            }
            long firstBufferedPosition;

            while (_bufferedPackets.Any() && ((firstBufferedPosition = _bufferedPackets.Keys.First()) <= BytesReceived))
            {
                var dataArray = _bufferedPackets[firstBufferedPosition];
                _bufferedPackets.Remove(firstBufferedPosition);

                var alreadyReceivedBytes = BytesReceived - firstBufferedPosition;
                Debug.Assert(alreadyReceivedBytes >= 0);

                if (alreadyReceivedBytes > dataArray.Length)
                {
                    continue;
                }
                var count = dataArray.Length - alreadyReceivedBytes;
                OnDataReceived(dataArray.Skip((int)alreadyReceivedBytes).Take((int)count).ToArray(), (int)needToSkip);
                BytesReceived += count;
                needToSkip     = 0;
            }
        }
Exemple #10
0
        internal void HandleTcpReceived(uint sequenceNumber, byte[] data)
        {
            var  dataPosition = SequenceNumberToBytesReceived(sequenceNumber);
            long needToSkip   = 0;

            NextSequenceNumber = (uint)(sequenceNumber + data.Length);
            if (dataPosition == BytesReceived)
            {
                OnDataReceived(data, (int)needToSkip);
                BytesReceived += data.Length;
            }
            else
            {
                //if (!_bufferedPackets.ContainsKey(dataPosition) ||
                //    _bufferedPackets[dataPosition].Length < data.Length)
                //{
                _bufferedPackets[dataPosition] = data;
                //}
            }

            if (_bufferedPackets.Count > 500)
            {
                var debug = (BasicTeraData.Instance.WindowData.LowPriority ? "Low priority " : "Normal priority ") + SnifferType + " Received: " + BytesReceived +
                            "\r\n" + _bufferedPackets.First().Key + ": " + _bufferedPackets.First().Value.Length + "\r\nQueue length:" + _bufferedPackets.Count;
                while (_bufferedPackets.Values.First().Length >= 500)
                {
                    _bufferedPackets.Remove(_bufferedPackets.Keys.First());
                    if (_bufferedPackets.Count == 0)
                    {
                        return;
                    }
                }
                //we don't know, whether large packet is continuation of previous message or not - so skip until new short message.
                if (BytesReceived + 500 <= _bufferedPackets.Keys.First())
                {
                    _bufferedPackets.Remove(_bufferedPackets.Keys.First());
                }
                //and even after skipping long fragments we don't know, whether small fragment after big is a new short message or a big message tail - skip small one too.
                needToSkip    = _bufferedPackets.Keys.First() - BytesReceived;
                BytesReceived = _bufferedPackets.Keys.First();
                BasicTeraData.LogError(debug + "\r\nNew Queue length:" + _bufferedPackets.Count + "\r\nSkipping bytes:" + needToSkip, false, true);
            }
            long firstBufferedPosition;

            while (_bufferedPackets.Any() && (firstBufferedPosition = _bufferedPackets.Keys.First()) <= BytesReceived)
            {
                var dataArray = _bufferedPackets[firstBufferedPosition];
                _bufferedPackets.Remove(firstBufferedPosition);

                var alreadyReceivedBytes = BytesReceived - firstBufferedPosition;
                Debug.Assert(alreadyReceivedBytes >= 0);

                if (alreadyReceivedBytes > dataArray.Length)
                {
                    continue;
                }
                var count = dataArray.Length - alreadyReceivedBytes;
                OnDataReceived(dataArray.Skip((int)alreadyReceivedBytes).Take((int)count).ToArray(), (int)needToSkip);
                BytesReceived += count;
                needToSkip     = 0;
            }
        }
        public void ShowBallon(Tuple <string, string> flash)
        {
            if (flash == null)
            {
                return;
            }
            Tray.HideBalloonTip();
            if (BasicTeraData.Instance.WindowData.PopupDisplayTime >= 500)
            {
                var balloon = new Balloon();
                balloon.Value(flash.Item1, flash.Item2);
                Tray.ShowCustomBalloon(balloon, System.Windows.Controls.Primitives.PopupAnimation.Fade, BasicTeraData.Instance.WindowData.PopupDisplayTime);
            }

            var file = Path.Combine(BasicTeraData.Instance.ResourceDirectory, "sound/", BasicTeraData.Instance.WindowData.NotifySound);

            if (!File.Exists(file))
            {
                file = BasicTeraData.Instance.WindowData.NotifySound;
                if (!File.Exists(file))
                {
                    return;
                }
            }
            lock (_lock)
            {
                if (_needToStop)
                {
                    return;
                }
            }
            try
            {
                _outputStream        = new MediaFoundationReader(file);
                _volumeStream        = new WaveChannel32(_outputStream);
                _volumeStream.Volume = BasicTeraData.Instance.WindowData.Volume;
                //Create WaveOutEvent since it works in Background and UI Threads
                _player = new WaveOutEvent();
                //Init Player with Configured Volume Stream
                _player.Init(_volumeStream);
                _player.Play();
                _needToStop = true;

                var timer = new System.Threading.Timer((obj) =>
                {
                    lock (_lock)
                    {
                        _needToStop = false;
                        _player.Stop();
                        _player.Dispose();
                        _volumeStream.Dispose();
                        _outputStream.Dispose();
                        _outputStream = null;
                        _player       = null;
                        _volumeStream = null;
                    }
                }, null, BasicTeraData.Instance.WindowData.SoundNotifyDuration, System.Threading.Timeout.Infinite);
            }
            catch (Exception e)
            {
                // Get stack trace for the exception with source file information
                var st = new StackTrace(e, true);
                // Get the top stack frame
                var frame = st.GetFrame(0);
                // Get the line number from the stack frame
                var line = frame.GetFileLineNumber();
                BasicTeraData.LogError("Sound ERROR test" + e.Message + Environment.NewLine + e.StackTrace + Environment.NewLine + e.InnerException + Environment.NewLine + e + Environment.NewLine + "filename:" + file + Environment.NewLine + "line:" + line, false, true);
            }
        }
Exemple #12
0
        private void Receive(ArraySegment <byte> ipData)
        {
            var ipPacket = new Ip4Packet(ipData);
            var protocol = ipPacket.Protocol;

            if (protocol != IpProtocol.Tcp)
            {
                return;
            }
            var tcpPacket = new TcpPacket(ipPacket.Payload);

            if (tcpPacket.Bad)
            {
                return;
            }
            var isFirstPacket = (tcpPacket.Flags & TcpFlags.Syn) != 0;
            var connectionId  = new ConnectionId(ipPacket.SourceIp, tcpPacket.SourcePort, ipPacket.DestinationIp,
                                                 tcpPacket.DestinationPort);


            lock (_lock)
            {
                TcpConnection connection;
                bool          isInterestingConnection;
                if (isFirstPacket)
                {
                    connection = new TcpConnection(connectionId, tcpPacket.SequenceNumber);
                    OnNewConnection(connection);
                    isInterestingConnection = connection.HasSubscribers;
                    if (!isInterestingConnection)
                    {
                        return;
                    }
                    _connections[connectionId] = connection;
                    Debug.Assert(tcpPacket.Payload.Count == 0);
                }
                else
                {
                    isInterestingConnection = _connections.TryGetValue(connectionId, out connection);
                    if (!isInterestingConnection)
                    {
                        return;
                    }

                    if ((ipPacket.Flags & 1) == 1)
                    {
                        BasicTeraData.LogError("Fragmented packet");
                    }

                    if (!string.IsNullOrEmpty(TcpLogFile))
                    {
                        File.AppendAllText(TcpLogFile,
                                           string.Format("{0} {1}+{4} | {2} {3}+{4} ACK {5} ({6})\r\n",
                                                         connection.CurrentSequenceNumber, tcpPacket.SequenceNumber, connection.BytesReceived,
                                                         connection.SequenceNumberToBytesReceived(tcpPacket.SequenceNumber),
                                                         tcpPacket.Payload.Count, tcpPacket.AcknowledgementNumber,
                                                         connection.BufferedPacketDescription));
                    }
                    connection.HandleTcpReceived(tcpPacket.SequenceNumber, tcpPacket.Payload);
                }
            }
        }
Exemple #13
0
        public void Update(StatsSummary nstatsSummary, Database.Structures.Skills nskills, List <NpcEntity> nentities,
                           bool ntimedEncounter, AbnormalityStorage nabnormals,
                           ConcurrentDictionary <string, NpcEntity> nbossHistory, List <ChatMessage> nchatbox, int npacketWaiting, Tuple <string, string> nflash)
        {
            NetworkController.UpdateUiHandler changeUi =
                delegate(StatsSummary statsSummary, Database.Structures.Skills skills, List <NpcEntity> entities,
                         bool timedEncounter,
                         AbnormalityStorage abnormals, ConcurrentDictionary <string, NpcEntity> bossHistory,
                         List <ChatMessage> chatbox, int packetWaiting, Tuple <string, string> flash)
            {
                Scroller.MaxHeight = BasicTeraData.Instance.WindowData.NumberOfPlayersDisplayed * 30;
                UpdateComboboxEncounter(entities, statsSummary.EntityInformation.Entity);
                _entityStats.Update(statsSummary.EntityInformation, abnormals);
                _windowHistory.Update(bossHistory);
                _chatbox?.Update(chatbox);

                NotifyIcon.ShowBallon(flash);
                NotifyIcon.UpdatePacketWaiting(packetWaiting);

                PartyDps.Content =
                    FormatHelpers.Instance.FormatValue(statsSummary.EntityInformation.Interval == 0
                            ? statsSummary.EntityInformation.TotalDamage
                            : statsSummary.EntityInformation.TotalDamage * TimeSpan.TicksPerSecond /
                                                       statsSummary.EntityInformation.Interval) + LP.PerSecond;
                var visiblePlayerStats = new HashSet <Player>();
                var statsDamage        = statsSummary.PlayerDamageDealt;
                var statsHeal          = statsSummary.PlayerHealDealt;
                foreach (var playerStats in statsDamage)
                {
                    PlayerStats playerStatsControl;
                    Controls.TryGetValue(playerStats.Source, out playerStatsControl);
                    if (playerStats.Amount == 0)
                    {
                        continue;
                    }

                    visiblePlayerStats.Add(playerStats.Source);
                    if (playerStatsControl != null)
                    {
                        continue;
                    }
                    playerStatsControl = new PlayerStats(playerStats,
                                                         statsHeal.FirstOrDefault(x => x.Source == playerStats.Source),
                                                         statsSummary.EntityInformation, skills, abnormals.Get(playerStats.Source));
                    Controls.Add(playerStats.Source, playerStatsControl);
                }

                var invisibleControls = Controls.Where(x => !visiblePlayerStats.Contains(x.Key)).ToList();
                foreach (var invisibleControl in invisibleControls)
                {
                    Controls[invisibleControl.Key].CloseSkills();
                    Controls.Remove(invisibleControl.Key);
                }

                TotalDamage.Content = FormatHelpers.Instance.FormatValue(statsSummary.EntityInformation.TotalDamage);
                var interval = TimeSpan.FromSeconds(statsSummary.EntityInformation.Interval / TimeSpan.TicksPerSecond);
                Timer.Content = interval.ToString(@"mm\:ss");

                Players.Items.Clear();

                foreach (var item in statsDamage)
                {
                    if (!Controls.ContainsKey(item.Source))
                    {
                        continue;
                    }
                    if (Players.Items.Contains(Controls[item.Source]))
                    {
                        BasicTeraData.LogError("duplicate playerinfo: \r\n" + String.Join("\r\n ", statsDamage.Select(x => x.Source.ToString() + " ->  " + x.Amount)), false, true);
                        continue;
                    }
                    Players.Items.Add(Controls[item.Source]);
                    Controls[item.Source].Repaint(item,
                                                  statsHeal.FirstOrDefault(x => x.Source == item.Source),
                                                  statsSummary.EntityInformation, skills, abnormals.Get(item.Source), timedEncounter);
                }

                if (BasicTeraData.Instance.WindowData.InvisibleUi)
                {
                    if (Controls.Count > 0 && !ForceWindowVisibilityHidden)
                    {
                        Visibility = Visibility.Visible;
                    }
                    if (Controls.Count == 0)
                    {
                        Visibility = Visibility.Hidden;
                    }
                }
                else
                {
                    if (!ForceWindowVisibilityHidden)
                    {
                        Visibility = Visibility.Visible;
                    }
                }
            };
            Dispatcher.Invoke(changeUi, nstatsSummary, nskills, nentities, ntimedEncounter, nabnormals, nbossHistory,
                              nchatbox, npacketWaiting, nflash);
        }