public static void HandleBasicPing(BasicPingMessage message, WorldClient client) { client.Send(new BasicPongMessage(message.quiet)); }
public static IEnumerable <NetworkMessage> HandleBasicPingMessage(Stream client, BasicPingMessage message) { yield return(new BasicPongMessage(message.quiet)); }
public void BasicPingMessageFrame(GameClient client, BasicPingMessage basicPingMessage) { client.Send(new BasicPongMessage(false)); }
public static void HandleBasicPing(BasicPingMessage message, DofusClient client) { client.Send(new BasicPongMessage(message.quiet)); }
public static void HandleBasicPingMessage(AuthClient client, BasicPingMessage message) { client.Send(new BasicPongMessage()); }