Exemple #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        BasicNodePath nodePath = (BasicNodePath)target;

        if (GUILayout.Button("Create Node"))
        {
            nodePath.CreateNewNode();
        }

        if (GUILayout.Button("Create Objective"))
        {
            nodePath.CreateObjective();
        }
    }