public static void Main(string[] args) { bool benchmark = args.Length > 0 && args[0] == @"-benchmark"; BasicGameHost host = Host.GetSuitableHost(); if (benchmark) { host.Add(new Benchmark()); } else { host.Add(new VisualTestGame()); } host.Run(); }
public static void Main(string[] args) { BasicGameHost host = Host.GetSuitableHost(@"osu-visual-tests"); host.Add(new VisualTestGame()); host.Run(); }
public static void Main() { using (BaseGame game = new SampleGame()) using (BasicGameHost host = Host.GetSuitableHost(@"sample-game")) { host.Add(game); host.Run(); } }
private OsuGameBase loadOsu(BasicGameHost host) { var osu = new OsuGameBase(); host.Add(osu); //reset beatmap database (sqlite and storage backing) osu.Beatmaps.Reset(); return(osu); }
public static void Main(string[] args) { using (BasicGameHost host = Host.GetSuitableHost(@"osu-visual-tests")) { Ruleset.Register(new OsuRuleset()); Ruleset.Register(new TaikoRuleset()); Ruleset.Register(new ManiaRuleset()); Ruleset.Register(new CatchRuleset()); host.Add(new VisualTestGame()); host.Run(); } }
public static void Main(string[] args) { bool benchmark = args.Length > 0 && args[0] == @"-benchmark"; using (BasicGameHost host = Host.GetSuitableHost(@"osu")) { Ruleset.Register(new OsuRuleset()); Ruleset.Register(new TaikoRuleset()); Ruleset.Register(new ManiaRuleset()); Ruleset.Register(new CatchRuleset()); if (benchmark) { host.Add(new Benchmark()); } else { host.Add(new VisualTestGame()); } host.Run(); } }
private OsuGameBase loadOsu(BasicGameHost host) { var osu = new OsuGameBase(); host.Add(osu); while (!osu.IsLoaded) { Thread.Sleep(1); } //reset beatmap database (sqlite and storage backing) osu.Beatmaps.Reset(); return(osu); }
private OsuGameBase loadOsu(BasicGameHost host) { var osu = new OsuGameBase(); host.Add(osu); while (!osu.IsLoaded) Thread.Sleep(1); //reset beatmap database (sqlite and storage backing) osu.Dependencies.Get<BeatmapDatabase>().Reset(); return osu; }