private void RedoLayout() { int resolvedWidth = NarrowWidthInPixels; if (this.Width == BasicFlyoutWidth.Wide) resolvedWidth = WideWidthInPixels; // configure the window... var bounds = Window.Current.Bounds; this.Popup.Height = bounds.Height; this.Popup.Width = resolvedWidth; this.Popup.SetValue(Canvas.LeftProperty, bounds.Width - resolvedWidth); this.Popup.SetValue(Canvas.TopProperty, 0); this.Popup.Loaded += Popup_Loaded; // move... this.View.Width = resolvedWidth; this.View.Height = bounds.Height; }
private void RedoLayout() { int resolvedWidth = NarrowWidthInPixels; if (this.Width == BasicFlyoutWidth.Wide) { resolvedWidth = WideWidthInPixels; } // configure the window... var bounds = Window.Current.Bounds; this.Popup.Height = bounds.Height; this.Popup.Width = resolvedWidth; this.Popup.SetValue(Canvas.LeftProperty, bounds.Width - resolvedWidth); this.Popup.SetValue(Canvas.TopProperty, 0); this.Popup.Loaded += Popup_Loaded; // move... this.View.Width = resolvedWidth; this.View.Height = bounds.Height; }