/// <summary> /// connect to server. /// if already connected-return /// </summary> public void Connect() { if (listenToServer != true) { basicClient.Ep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8000); basicClient.Client = new TcpClient(); try { listenToServer = basicClient.ConnectToServer(); StartListenToServer(); } catch (Exception e) { // couldn't connet to server //No connection to server, what a shame =( listenToServer = false; } } }