public void setUp() { MapperConfiguration mapperConfiguration = new MapperConfiguration(cfg => { cfg.AddProfile(new MappingProfile()); }); _mapper = mapperConfiguration.CreateMapper(); _basicCharacterInfoDomain = new BasicCharacterInfo(); _basicInfo = new BasicInfo { NomPersonnage = "", Classe = "", Experience = 0, Niveau = 0, Race = "" }; }
public FicheDomain() { IdJoueur = ""; Equipement = ""; CapaciteEtTrait = ""; Note = ""; Inspiration = false; //Instanciation des liste (vide par défaut) Sorts = new List <Sort>(); Attaques = new List <Attaque>(); Competences = new List <Competence>(); BasicInfo = new BasicCharacterInfo(); HpManager = new HealthPointManager(); SaveRolls = new SaveRollManager(); DeathRolls = new DeathRollManager(); Wallet = new MoneyManager(); BackgroundAndTrait = new PersonalityAndBackground(); Masteries = new CharacterMasteries(); Caracteristics = new CaracteristicsManager(); Status = new CharacterStatus(); }