private static void Postfix(BeatmapObjectSpawnController __instance, IBeatmapObjectSpawner ____beatmapObjectSpawner, BeatmapObjectSpawnMovementData ____beatmapObjectSpawnMovementData) { BeatmapObjectSpawnController = __instance; if (____beatmapObjectSpawner is BasicBeatmapObjectManager basicBeatmapObjectManager) { BeatmapObjectManager = basicBeatmapObjectManager; SpawnDataHelper.InitBeatmapObjectSpawnController(____beatmapObjectSpawnMovementData); } }
public void Inject( ColorManager colorManager, ColorScheme colorScheme, SaberManager saberManager, BasicBeatmapObjectManager beatmapObjectManager ) { this.colorManager = colorManager; this.colorScheme = colorScheme; this.saberManager = saberManager; this.beatmapObjectManager = beatmapObjectManager; }
public static IEnumerator FetchObjects() { yield return(new WaitForSeconds(0.1f)); soundEffectManager = Resources.FindObjectsOfTypeAll <NoteCutSoundEffectManager>().LastOrDefault(); beatmapObjectManager = Resources.FindObjectsOfTypeAll <BeatmapObjectExecutionRatingsRecorder>().LastOrDefault().GetPrivateField <BeatmapObjectManager>("_beatmapObjectManager") as BasicBeatmapObjectManager; spawnController = Resources.FindObjectsOfTypeAll <BeatmapObjectSpawnController>().LastOrDefault(); energyCounter = Resources.FindObjectsOfTypeAll <GameEnergyCounter>().LastOrDefault(); ColorManager = Resources.FindObjectsOfTypeAll <ColorManager>().LastOrDefault(); pauseManager = Resources.FindObjectsOfTypeAll <StandardLevelGameplayManager>().LastOrDefault(); AudioTimeSync = Resources.FindObjectsOfTypeAll <AudioTimeSyncController>().LastOrDefault(); if (AudioTimeSync != null) { songAudio = AudioTimeSync.GetField <AudioSource>("_audioSource"); if (songAudio == null) { Plugin.Log("Audio null"); } } Mixer = soundEffectManager.GetField <AudioManagerSO>("_audioManager"); GameModifiersController.SetupSpawnCallbacks(); }