public MultiplayerServerManager( ISystemOperations systemOperations, VmConfiguration vmConfiguration, MultiLogger logger, ISessionHostRunnerFactory sessionHostRunnerFactory, BasicAssetExtractor basicAssetExtractor = null) { _sessionHostRunnerFactory = sessionHostRunnerFactory; _systemOperations = systemOperations; _logger = logger; _vmConfiguration = vmConfiguration; _basicAssetExtractor = new BasicAssetExtractor(_systemOperations, _logger); }
public void BeforeEachTest() { _multiLogger = new MultiLogger(NullLogger.Instance, new TelemetryClient(TelemetryConfiguration.CreateDefault())); _mockSystemOperations = new Mock <ISystemOperations>(); _basicAssetExtractor = new BasicAssetExtractor(_mockSystemOperations.Object, _multiLogger); }