protected override void StopNativeVideo() { if (surface != null) { surface.IsActive = false; } elapsedSeconds = 0; surface = null; openAL.Stop(channelHandle); EmptyBuffers(); video.Stop(); }
protected override void StopNativeVideo() { isPlaying = false; source.Stop(); source.FlushSourceBuffers(); if (surface != null) { surface.IsActive = false; } surface = null; video.Stop(); }