public override void Draw(SpriteBatch spriteBatch) { if (!IsShow) { return; } if (BaseTexture != null) { BaseTexture.Draw(spriteBatch, ScreenPosition, Width, Height); } }
public override void Draw(SpriteBatch spriteBatch) { if (!IsShow) { return; } if (BaseTexture != null && Width > 0 && Height > 0) { var position = ScreenPosition - new Vector2(Anchor.X * Width, Anchor.Y * Height); BaseTexture.Draw(spriteBatch, position, Width, Height); } }
public virtual void Draw(SpriteBatch spriteBatch) { if (!IsShow) { return; } if (IsClicked && ClickedTexture != null) { ClickedTexture.Draw(spriteBatch, ScreenPosition); } else if (IsMouveOver && MouseOverTexture != null) { MouseOverTexture.Draw(spriteBatch, ScreenPosition); } else if (BaseTexture != null) { BaseTexture.Draw(spriteBatch, ScreenPosition); } }
/// <summary> /// Draws the sub sprite with the given index from the atlas /// </summary> /// <param name="sb"></param> /// <param name="index"></param> /// <param name="dest"></param> /// <param name="source"></param> /// <param name="color"></param> public void Draw(SpriteBatch sb, string spriteDef, Rectangle dest, Rectangle?source = null, Color?color = null, Vector2?scale = null, Vector2?origin = null, float rotation = 0) { Rectangle def; bool res = SpriteDefinitions.TryGetValue(spriteDef, out def); if (!res) { ConsoleManager.Instance.WriteLine($"Could not find sprite '{spriteDef}' in '{BaseTexture.Path}'"); return; } if (source == null) { source = new Rectangle(0, 0, def.Width, def.Height); } if (color == null) { color = Color.White; } Rectangle finalSource = new Rectangle(def.X + source.Value.X, def.Y + source.Value.Y, source.Value.Width, source.Value.Height); BaseTexture.Draw(sb, dest, finalSource, color, scale, origin, rotation); }