Exemple #1
0
    protected override void OnStart()
    {
        invokeScareDelay = false;
        SetWallShooterPositions();
        SetParanoiaShooterPos();

        onSpellEnd += delegate {
            paranoiaShooter.ConvertAllActiveBulletsToBonusPoints();
            illusionaryShooter.ConvertAllActiveBulletsToBonusPoints();
        };
    }
 protected override void OnStart()
 {
     onSpellEnd += delegate {
         arrowRainShooter.ConvertAllActiveBulletsToBonusPoints();
     };
 }