Exemple #1
0
    public BaseRankedHand GetHighestMadeRankedHand()
    {
        highestMadeRankedHand = new HandStraightFlush(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        highestMadeRankedHand = new HandFourOfAKind(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        // SEVEN-UP
        // Modified for Seven-Up. Flush beats Full House.
        highestMadeRankedHand = new HandFlush(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        highestMadeRankedHand = new HandFullHouse(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        highestMadeRankedHand = new HandStraight(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        highestMadeRankedHand = new HandThreeOfAKind(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        highestMadeRankedHand = new HandTwoPair(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        highestMadeRankedHand = new HandOnePair(_cards);
        if (highestMadeRankedHand.IsMade())
        {
            return(highestMadeRankedHand);
        }

        highestMadeRankedHand = new HandHighCard(_cards);

        return(highestMadeRankedHand);
    }
Exemple #2
0
    /// <summary>
    /// Static Utility method
    /// </summary>
    /// <param name="pRankedHand1"></param>
    /// <param name="pRankedHand2"></param>
    /// <returns>
    /// return -2 if no winner
    /// return -1 if 1 wins
    /// return 0 if tie
    /// return 1 if 2 wins
    /// </returns>
    public static int CompareRankedHands(BaseRankedHand pRankedHand1, BaseRankedHand pRankedHand2)
    {
        bool tIsHand1Made = pRankedHand1.IsMade();
        bool tIsHand2Made = pRankedHand2.IsMade();

        if (tIsHand1Made && tIsHand2Made)
        {
            // Determine if one it's a tie or one of them is the winner
            return(pRankedHand1.CompareSameRankHand(pRankedHand2));
        }
        else if (tIsHand1Made)
        {
            return(-1);
        }
        else if (tIsHand2Made)
        {
            return(1);
        }
        ;

        // no winner
        return(-2);
    }