public override void BindView() { if (root == null) { Debug.Log("bind fail no root found"); } view.NextStage = root.Find("NextStage").GetComponent <Button>(); view.SKillLeft = root.Find("Text_Left").GetComponent <Text> (); view.PointLeft = root.Find("属性调整").GetChild(0).GetChild(1).GetComponent <Text> (); view.SKillLeft.text = model.LeftSkillPoint + ""; view.PointLeft.text = model.LeftPoint + ""; view.PosSkillContainer = root.Find("已选优势"); view.AvailableContainer = root.Find("可选特质").GetChild(1).GetChild(0).GetChild(0); view.DetailName = root.Find("SpeDetail").GetChild(0).GetComponent <Text>(); view.DetailDesp = root.Find("SpeDetail").GetChild(1).GetComponent <Text>(); Transform pRoot = root.Find("属性调整").GetChild(1); foreach (Transform child in pRoot) { BasePropertyLineView vv = new BasePropertyLineView(); vv.BindView(child); vv.BaseValue.text = model.bas[child.GetSiblingIndex()] + ""; view.baseLines.Add(vv); } foreach (Tezhi tezhi in model.availabelTezhi) { GameObject go = GameMain.GetInstance().GetModule <ResLoader>().Instantiate("UI/AvailableTezhi", view.AvailableContainer); SpecilistView vv = new SpecilistView(); vv.BindView(go.transform); vv.Name.text = tezhi.Name; view.avalableList.Add(vv); } }
public override void RegisterEvent() { view.NextStage.onClick.AddListener(delegate() { mUIMgr.CloseCertainPanel(this); SetupPlayerInfo(); GameMain.GetInstance().GetModule <CoreManager>().ChangeScene("Main", delegate { ICoreManager cm = GameMain.GetInstance().GetModule <CoreManager>(); MainGameMode gm = cm.GetGameMode() as MainGameMode; gm.NextTurn(); }); //mUIMgr.ShowPanel("UIMain"); }); for (int i = 0; i < view.avalableList.Count; i++) { DragEventListener listener = view.avalableList[i].root.gameObject.GetComponent <DragEventListener>(); if (listener == null) { listener = view.avalableList[i].root.gameObject.AddComponent <DragEventListener>(); SpecilistView speView = view.avalableList [i]; //GameObject go = view.avalableList [i].root.gameObject; RegisterAsAvailable(speView); } } foreach (BasePropertyLineView vv in view.baseLines) { BasePropertyLineView nowV = vv; int idx = view.baseLines.IndexOf(nowV); { ClickEventListerner listener = vv.AddButton.gameObject.GetComponent <ClickEventListerner>(); if (listener == null) { listener = vv.AddButton.gameObject.AddComponent <ClickEventListerner>(); listener.OnClickEvent += delegate(PointerEventData eventData) { if (model.LeftPoint <= 0) { return; } model.LeftPoint--; model.extra[idx]++; view.PointLeft.text = model.LeftPoint + ""; view.baseLines[idx].ExtraValue.text = model.extra[idx] + ""; }; } } { ClickEventListerner listener = vv.MinusButton.gameObject.GetComponent <ClickEventListerner>(); if (listener == null) { listener = vv.MinusButton.gameObject.AddComponent <ClickEventListerner>(); listener.OnClickEvent += delegate(PointerEventData eventData) { if (model.extra[idx] <= 0) { return; } model.LeftPoint++; model.extra[idx]--; view.PointLeft.text = model.LeftPoint + ""; view.baseLines[idx].ExtraValue.text = model.extra[idx] + ""; }; } } } }
public override void RegisterEvent() { view.NextStage.onClick.AddListener(delegate() { mUIMgr.CloseCertainPanel(this); SetupPlayerInfo(); MainGMInitData data = new MainGMInitData(); data.isNextTurn = true; GameMain.GetInstance().GetModule <CoreManager>().ChangeScene("Main", data); //mUIMgr.ShowPanel("UIMain"); }); for (int i = 0; i < view.avalableList.Count; i++) { DragEventListener listener = view.avalableList[i].root.gameObject.GetComponent <DragEventListener>(); if (listener == null) { listener = view.avalableList[i].root.gameObject.AddComponent <DragEventListener>(); SpecilistView speView = view.avalableList [i]; //GameObject go = view.avalableList [i].root.gameObject; RegisterAsAvailable(speView); } } foreach (BasePropertyLineView vv in view.baseLines) { BasePropertyLineView nowV = vv; int idx = view.baseLines.IndexOf(nowV); { //Debug.Log(idx + ":" + nowV.root.name); ClickEventListerner listener = vv.AddButton.gameObject.GetComponent <ClickEventListerner>(); if (listener == null) { listener = vv.AddButton.gameObject.AddComponent <ClickEventListerner>(); listener.OnClickEvent += delegate(PointerEventData eventData) { if (model.LeftPoint <= 0) { return; } if (model.extra[idx] >= RELOCATE_LIMIT) { view.WarningMsg.gameObject.SetActive(true); return; } else { view.WarningMsg.gameObject.SetActive(false); } Debug.Log("+++++"); model.LeftPoint--; model.extra[idx]++; view.PointLeft.text = model.LeftPoint + ""; view.baseLines[idx].BaseValue.text = model.bas[idx] + model.extra[idx] + ""; }; } } { ClickEventListerner listener = vv.MinusButton.gameObject.GetComponent <ClickEventListerner>(); if (listener == null) { listener = vv.MinusButton.gameObject.AddComponent <ClickEventListerner>(); listener.OnClickEvent += delegate(PointerEventData eventData) { if (model.extra[idx] > RELOCATE_LIMIT) { return; } if (model.extra[idx] <= 0) { return; } { view.WarningMsg.gameObject.SetActive(false); } Debug.Log("-----"); model.LeftPoint++; model.extra[idx]--; view.PointLeft.text = model.LeftPoint + ""; view.baseLines[idx].BaseValue.text = model.bas[idx] + model.extra[idx] + ""; }; } } } view.Next_Button.onClick.AddListener(delegate() { if (cur_section == 3) { mUIMgr.CloseCertainPanel(this); SetupPlayerInfo(); MainGMInitData data = new MainGMInitData(); data.isNextTurn = true; GameMain.GetInstance().GetModule <CoreManager>().ChangeScene("Main", data); } else { ShowNextSection(); if (cur_section == 2) { view.Back_Button.gameObject.SetActive(true); } if (cur_section == 3) { view.WarningMsg.gameObject.SetActive(false); view.Next_Button.GetComponent <Image>().sprite = pResMgr.LoadResource <Sprite>("Adjust/AdjustButton/go_stage"); } } }); view.Back_Button.onClick.AddListener(delegate() { ShowLastSection(); if (cur_section == 1) { view.Back_Button.gameObject.SetActive(false); } view.Next_Button.GetComponent <Image>().sprite = pResMgr.LoadResource <Sprite>("Adjust/AdjustButton/go_next"); }); }