Exemple #1
0
    protected override void GoalCompletedHandler(bool shouldShowPopup = true)
    {
        if (_gameManager.popupManager != null)
        {
            _minionManager.StopMinions();
            _towerManager.StopOrInitTowers();

            _lvlCanvas.renderMode = RenderMode.ScreenSpaceOverlay;

            BasePopup popup = null;
            if (_currentTutorial + 1 >= _objectiveList.Count)
            {
                _gameManager.tutorialManager.TutorialFinished(TutorialPhase.FirstTimeOnApp_INGAME_tuto_1_phase3);
                popup = _gameManager.popupManager.BuildPopup(_lvlCanvasManager.transform, "TUTORIAL COMPLETED!", "Continue to main map", "Continue");
                popup.AddFunction(BasePopup.FunctionTypes.ok, OnFinishLevelCallback);
                popup.transform.localScale *= 2;
                base.GoalCompletedHandler(false);
            }
            else
            {
                var phaseTxt = "PHASE " + (_currentTutorial + 1) + "/" + _objectiveList.Count;
                popup = _gameManager.popupManager.BuildPopup(_lvlCanvasManager.transform
                                                             , phaseTxt + " COMPLETED!"
                                                             , "Do you want to continue with the tutorial ?"
                                                             , "Continue"
                                                             , "Exit"
                                                             , PopupsID.AcceptOrDecline);

                popup.transform.localScale *= 2f;
                popup.AddFunction(BasePopup.FunctionTypes.ok, setNextTutorialIfPossible);
                popup.AddFunction(BasePopup.FunctionTypes.cancel, cancelTutorial);

                _currentTutorial++;
            }
        }
    }