void Awake() { player = GameObject.Find("Player").GetComponent<BasePlayer>(); if (!GameObject.Find("LoadPlayer")) { GameObject playerCharacter; playerCharacter = Instantiate(loadPlayerCharacter); playerCharacter.name = "LoadPlayer"; playerCharacter.GetComponent<LoadPlayerChar>().jmeno = "tester"; } player.LoadPlayer(GameObject.Find("LoadPlayer").GetComponent<LoadPlayerChar>().jmeno); }