private void InitGroundDetection() { var objAdapter = new CharacterControllerAdapter(_controller.gameObject, _controller); _groundDetection = new GroundDetection(objAdapter); _groundDetection.Awake(); }
private void InitGroundDetection() { var objAdapter = new CharacterControllerAdapter(_controller.gameObject, _controller); _groundDetection = new GroundDetection(objAdapter); _groundDetection.Awake(); }