Exemple #1
0
    public void UpdateMaxAuthCapacity()
    {
        BaseGameMode activeGameMode = BaseGameMode.GetActiveGameMode(true);

        if ((bool)activeGameMode && activeGameMode.limitTeamAuths)
        {
            SetFlag(Flags.Reserved5, authorizedPlayers.Count >= activeGameMode.GetMaxRelationshipTeamSize());
        }
    }