private object CanPickupEntity(BasePlayer player, BaseCombatEntity fridge)
 {
     if (player == null || fridge == null)
     {
         return(null);
     }
     if (fridge.ShortPrefabName.Equals("fridge.deployed"))
     {
         ElectricalHeater electrified = fridge.GetComponentInChildren <ElectricalHeater>() ?? null;
         if (electrified == null)
         {
             return(null);
         }
         if (electrified.IsPowered())
         {
             if (configData.Settings.blockPickup)
             {
                 // Block pickup when powered, because danger or something.
                 return(true);
             }
             if (fridges.Contains(fridge.net.ID))
             {
                 fridges.Remove(fridge.net.ID);
                 SaveData();
             }
         }
     }
     return(null);
 }