public void OnTarget(Mobile from, Point3D point) { BaseBoat boatFrom = BaseBoat.FindBoatAt(from.Location, this.Map); BaseBoat boatTo = BaseBoat.FindBoatAt(point, this.Map); double distance = 1000; if (boatFrom == null) { from.SendMessage("You must be onboard this ship in order to transfer its doubloons."); return; } if (boatTo != null) { distance = boatFrom.GetBoatToBoatDistance(boatFrom, boatTo); if (!(distance >= 0 && distance <= 6)) { from.SendMessage("The targeted ship is not close enough to transfer the doubloons."); return; } if (boatTo.IsOwner(from) || boatTo.IsCoOwner(from)) { if (boatTo.Hold == null) { from.SendMessage("That ship does not have a hold to transfer doubloons to."); return; } if (boatTo.Hold.Deleted) { from.SendMessage("That ship does not have a hold to transfer doubloons to."); return; } int doubloonsFrom = boatFrom.GetHoldDoubloonTotal(boatFrom); int deposited = 0; return; } else { from.SendMessage("You must be the owner or co-owner of the ship in order to transfer doubloons to that ship."); return; } } else { from.SendMessage(""); return; } }