Exemple #1
0
 static public int GetComponentInMy(IntPtr l)
 {
     try {
         BaseBehaviour self = (BaseBehaviour)checkSelf(l);
         var           ret  = self.GetComponentInMy <UnityEngine.Component>();
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }