//Protobuffer从MemoryStream进行反序列化
    public bool FromMemoryStream(MemoryStream protoMS)
    {
        BaseAttrSceneInfoV1 pb = ProtoBuf.Serializer.Deserialize <BaseAttrSceneInfoV1>(protoMS);

        FromPB(pb);
        return(true);
    }
 //从Protobuffer类型初始化
 public void FromPB(BaseAttrSceneInfoV1 v)
 {
     if (v == null)
     {
         return;
     }
     m_RelateUserId        = v.RelateUserId;
     m_ReviveNeedMoney     = v.ReviveNeedMoney;
     m_ReviveNeedMoneyType = v.ReviveNeedMoneyType;
     m_DungeonKey          = v.DungeonKey;
 }
    //转化成Protobuffer类型函数
    public BaseAttrSceneInfoV1 ToPB()
    {
        BaseAttrSceneInfoV1 v = new BaseAttrSceneInfoV1();

        v.RelateUserId        = m_RelateUserId;
        v.ReviveNeedMoney     = m_ReviveNeedMoney;
        v.ReviveNeedMoneyType = m_ReviveNeedMoneyType;
        v.DungeonKey          = m_DungeonKey;

        return(v);
    }