Exemple #1
0
        public static void Main(string[] args)
        {
            DogDoor door = new DogDoor();
            door.addAllowedBark(new Bark("rowlf"));
            door.addAllowedBark(new Bark("rooowlf"));
            door.addAllowedBark(new Bark("rawlf"));
            door.addAllowedBark(new Bark("woof"));
            BarkRecognizer recognizer = new BarkRecognizer(door);
            //Remote remote = new Remote(door);

            Console.WriteLine("Bruece starts barking");
            recognizer.recognize(new Bark("Rowlf"));

            Console.WriteLine("\nBruce has gone outside...");

            Thread.Sleep (10000);
            Console.WriteLine("\nBruce's all done...");

            Console.WriteLine("...but he's stuck outside!");

            // Simulate the hardware hearing a bark (not Bruce!)
            Bark smallDogBark = new Bark("yip");
            Console.WriteLine("A small dog starts barking.");
            recognizer.recognize(smallDogBark);

            Thread.Sleep (5000);

            // Simulate the hardware hearing a bark again
            Console.WriteLine("\nBruce starts barking.");
            recognizer.recognize(new Bark("Rooowlf"));

            Console.WriteLine("\nBruce's back inside...");

            Console.ReadKey();
        }
Exemple #2
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        public MainWindowViewModel()
        {
            remote = new Remote(dogDoor);
            dogDoor.StateChanged += DogDoorStateChanged;

            barkRecognizer = new BarkRecognizer(dogDoor);
            barkRecognizer.BarkRecognized += BarkRecognized;
        }
Exemple #3
0
 private void DogLockedOut(BarkRecognizer recognizer)
 {
     try
     {
         Thread.Sleep(10000);
     }
     catch (ThreadInterruptedException) { }
     Console.WriteLine("\nBruce's all done...");
     Console.WriteLine("...but he's stuck outside!");
 }
Exemple #4
0
        public void RunSimulator()
        {
            // Dog Door Simulator

            DogDoor door   = new DogDoor();
            Remote  remote = new Remote(door);
            //Create the BarkRecognizer, connect it to the door, and let it listen for some barking.
            BarkRecognizer barkRecognizer = new BarkRecognizer(door);

            String sound = "bark";
            Bark   bark  = new Bark(sound);

            //Thread currentThread = Thread.CurrentThread;

            door.addAllowedBark(new Bark("rowlf"));
            door.addAllowedBark(new Bark("rooowlf"));
            door.addAllowedBark(new Bark("rawlf"));
            door.addAllowedBark(new Bark("woof"));


            // Simulate the hardware hearing a bark
            Console.WriteLine("Bruce starts barking.");
            barkRecognizer.Recognize(new Bark("rowlf"));

            Console.WriteLine("\nBruce has gone outside...");
            DogLockedOut(barkRecognizer);

            // Simulate the hardware hearing a bark (not Bruce!)
            Bark smallDogBark = new Bark("yip");

            Console.WriteLine("A small dog starts barking");
            barkRecognizer.Recognize(smallDogBark);

            try
            {
                Thread.Sleep(5000);
            }
            catch (ThreadInterruptedException) { }

            Console.WriteLine("Bruce starts barking.");
            barkRecognizer.Recognize(new Bark("rooowlf"));

            Console.WriteLine("\n Bruce's back inside");
        }
 public void TestSetup()
 {
     door       = new DogDoor();
     remote     = new Remote(door);
     recognizer = new BarkRecognizer(door);
 }