protected override void AfterCreate()
		{
			base.AfterCreate();
			if (Font.Unit != GraphicsUnit.Point)
				_font = new Font(Font.FontFamily, Font.Size, Font.Style, GraphicsUnit.Point);
			if (TextMode == BannerTextMode.Undefined)
				_textMode = !String.IsNullOrEmpty(Text) ? BannerTextMode.CustomText : BannerTextMode.NoText;
		}
		protected override void AfterConstruction()
		{
			base.AfterConstruction();
			_textMode = BannerTextMode.NoText;
		}