protected override void AfterCreate() { base.AfterCreate(); if (Font.Unit != GraphicsUnit.Point) _font = new Font(Font.FontFamily, Font.Size, Font.Style, GraphicsUnit.Point); if (TextMode == BannerTextMode.Undefined) _textMode = !String.IsNullOrEmpty(Text) ? BannerTextMode.CustomText : BannerTextMode.NoText; }
protected override void AfterConstruction() { base.AfterConstruction(); _textMode = BannerTextMode.NoText; }