public void Add_One_Number_Balls_Wll_Has_That_Number() { //arrage BallsSorter ballsSorter = new BallsSorter(); //act ballsSorter.Add(1); var actual = ballsSorter.balls; //assert Assert.Equal(new[] { 1 }, actual); }
public void Never_call_add_Balls_willbe_Empty() { //arrage BallsSorter ballsSorter = new BallsSorter(); //act var actual = ballsSorter.balls; List <int> emptyList = new List <int>(); //assert Assert.Equal(emptyList, actual); }
public void Add_Two_Not_Secuential_Numbers_Balls_Will_Has_Those_Numbers_Sorted() { //arrage BallsSorter ballsSorter = new BallsSorter(); //act ballsSorter.Add(2); ballsSorter.Add(1); var actual = ballsSorter.balls; //assert Assert.Equal(new[] { 1, 2 }, actual); }