public void OnFinishedTutorial() { game.SetCurrentState(game.QuestionState); }
public void OnResult() { game.SetCurrentState(game.ResultState); }
void OnQuestionCompleted() { game.SetCurrentState(game.PlayState); }
public void OnFinishedTutorial() { game.SetCurrentState(game.QuestionState); }
public void OnResult() { game.SetCurrentState(game.ResultState); }
void OnQuestionCompleted() { game.SetCurrentState(game.PlayState); }