// Use this for initialization void Start() { _sceneController = GameController.Instance.sceneController; _ballSkinController = GameController.Instance.ballSkinController; _skinSelectors = new List <SkinSelector>(); Initialize(); }
// Use this for initialization void Start() { _ballSkinController = GameController.Instance.ballSkinController; _ballMaterial.mainTexture = _ballSkinController.selected._texture; }