public static BallResult Map(string q, string a) { BallResult result = new BallResult { Question = q, Answer = a }; return(result); }
public Sprite GetIconInternal(BallResult result, int tauntLevel) { switch (result) { case BallResult.UNTHROWN: return(Unthrown.GetIcon(tauntLevel)); case BallResult.SILVER: return(Silver.GetIcon(tauntLevel)); case BallResult.GOLD: return(Gold.GetIcon(tauntLevel)); case BallResult.MISS: return(Miss.GetIcon(tauntLevel)); } return(null); }
public masterBallStruct changeBallUISpriteToCorrectColor(masterBallStruct ball, BallResult myResult) { ball.uIObject.GetComponentInChildren <Image>().sprite = BallIconHolder.GetIcon(myResult, ball.myTauntLevel); return(ball); }
public static Sprite GetIcon(BallResult result, int tauntLevel) => Instance.GetIconInternal(result, tauntLevel);