/* #endregion */
    /* ======================================================================================== */

    /* #region ==== S E T  P O S I T I O N ==================================================== */
    public void SetPosition()
    {
        BallGridPoint           = MatchManager.BallGrid.CurrentPoint;
        position.x              = BallGridPoint.transform.position.x;
        position.z              = BallGridPoint.transform.position.z;
        this.transform.position = position;
    }
Exemple #2
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    private void OnTriggerEnter(Collider collidingPoint)
    {
        BallGridPoint ballPoint = collidingPoint.GetComponent <BallGridPoint>();

        MatchManager.BallGrid.SetCurrentPoint(ballPoint);
        MatchManager.BallPointer.SetPosition();
    }
    /* #endregion */

    /* #endregion */
    /* ======================================================================================== */

    /* #region ==== GET OVERLAPPING BALL POINTS AND ADD THEIR PITCHTILE TO THIS LIST ========== */
    private void OnTriggerEnter(Collider collidingPoint)
    {
        if (!collidingPoints.Contains(collidingPoint))
        {
            if (collidingPoint.tag != "BallPointer")
            {
                collidingPoints.Add(collidingPoint);
                BallGridPoint ballPoint = collidingPoint.GetComponent <BallGridPoint>();
                PitchTile     tile      = ballPoint.PitchTile;
                AddToReachableTiles(tile);
            }
        }
    }
Exemple #4
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    /* #endregion */

    /* #endregion */
    /* ======================================================================================== */


    /* #region ==== S E T  B A L L  P O S I T I O N (to a specified BallGridPoint) ============ */
    public void SetBallPosition(BallGridPoint ballPoint)
    {
        if (ballPoint != null)
        {
            Vector3 newPos = new Vector3(
                ballPoint.transform.position.x,
                this.transform.position.y,
                ballPoint.transform.position.z);

            this.transform.position = newPos;
        }
        else
        {
            if (showErrorMessage)
            {
                Debug.Log("The ballPoint is not set (null)", this);
                showErrorMessage = false;
            }
        }
    }
Exemple #5
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    /* #endregion */

    /* #region ---- Set Ball position at the BallHolder (depending on BallHolders curren angle)*/
    private void setBallPositionInPossession(MatchPlayer Player)
    {
        BallGridPoint ballPoint = null;

        switch (Player.currentAngle)
        {
        case 0:
            ballPoint = Player.CurrentTile.BallGridPoints[7];
            break;

        case 45:
            ballPoint = Player.CurrentTile.BallGridPoints[8];
            break;

        case 90:
            ballPoint = Player.CurrentTile.BallGridPoints[5];
            break;

        case 135:
            ballPoint = Player.CurrentTile.BallGridPoints[2];
            break;

        case 180:
            ballPoint = Player.CurrentTile.BallGridPoints[1];
            break;

        case 225:
            ballPoint = Player.CurrentTile.BallGridPoints[0];
            break;

        case 270:
            ballPoint = Player.CurrentTile.BallGridPoints[3];
            break;

        case 315:
            ballPoint = Player.CurrentTile.BallGridPoints[6];
            break;
        }

        MatchManager.Ball.SetBallPosition(ballPoint);
    }