Exemple #1
0
	public void Setup (BallGameController ballGameController)
	{
		_ballGameController = ballGameController;

		BallColorIndex = Random.Range (0, _ballColors.Length);
		//GetComponent<SpriteRenderer> ().sprite = _ballColors [BallColorIndex];
		GetComponentInChildren<SpriteRenderer> ().sprite = _ballColors [BallColorIndex];

		ballGameController.RegisterBall (this);
	}
Exemple #2
0
	public void Setup (BallGameController ballGameController, GameObject ballPrefab)
	{
		_ballGameController = ballGameController;
		_ballPrefab = ballPrefab;
	}
Exemple #3
0
	public void Setup (BallGameController ballGameController)
	{
		//_ballGameController = ballGameController;
		_restartButton.onClick.AddListener (OnRestartPressed);
	}
Exemple #4
0
	public void Setup (BallGameController ballGameController)
	{
		_ballGameController = ballGameController;
	}