Exemple #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "ball")
     {
         BallControler.PlaySparkleAnimation();
         AudioMenager.metal.Play();
     }
 }
Exemple #2
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "ball")
     {
         BallControler.PlaySparkleAnimation();
         Destroy(this.gameObject);
         Debug.Log("Destroy");
     }
 }
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "ball")
     {
         BallControler.AddForceToBall(force1, force2);
         BallControler.PlaySparkleAnimation();
         AudioMenager.rune.Play();
     }
 }
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "ball")
     {
         Rigidbody2D rb = collision.gameObject.GetComponent <Rigidbody2D>();
         rb.velocity        = Vector2.zero;
         rb.angularVelocity = 0;
         BallControler.PlaySparkleAnimation();
         AudioMenager.rune.Play();
     }
 }