public Player(IGamePlayer player, int id, BaseGame game, int team) : base(id, game, team, "", "", 1000, 0, 1) //TODO lastPatemer direction { m_rect = new Rectangle(-15, -20, 30, 30); m_player = player; m_player.GamePlayerId = id; m_isActive = true; m_canGetProp = true; Grade = player.PlayerCharacter.Grade; TotalAllHurt = 0; TotalAllHitTargetCount = 0; TotalAllShootCount = 0; TotalAllKill = 0; TotalAllExperience = 0; TotalAllScore = 0; TotalAllCure = 0; m_weapon = m_player.MainWeapon; if (m_weapon != null) { var ballConfig = BallConfigMgr.FindBall(m_weapon.TemplateID); m_mainBallId = ballConfig.Common; m_spBallId = ballConfig.Special; //m_mainBallId = m_weapon.Property1; //m_spBallId = m_weapon.Property2; } m_loadingProcess = 0; InitBuffer(m_player.EquipEffect); m_energy = (m_player.PlayerCharacter.Agility / 30 + 240); m_maxBlood = (int)((950 + m_player.PlayerCharacter.Grade * 50 + LevelPlusBlood + m_player.PlayerCharacter.Defence / 10) * m_player.GetBaseBlood()); }
public void SetCurrentWeapon(ItemTemplateInfo item) { this.m_weapon = item; BallConfigInfo ballConfigInfo = BallConfigMgr.FindBall(this.m_weapon.TemplateID); this.m_mainBallId = ballConfigInfo.Common; this.m_spBallId = ballConfigInfo.Special; this.m_sp2BallId = ballConfigInfo.SpecialII; this.m_AddWoundBallId = ballConfigInfo.CommonAddWound; this.m_MultiBallId = ballConfigInfo.CommonMultiBall; this.SetBall(this.m_mainBallId); }
public void SetCurrentWeapon(ItemTemplateInfo item) { m_weapon = item; //m_mainBallId = m_weapon.Property1; //m_spBallId = m_weapon.Property2; var ballConfig = BallConfigMgr.FindBall(m_weapon.TemplateID); m_mainBallId = ballConfig.Common; m_spBallId = ballConfig.Special; SetBall(m_mainBallId); }
public void SetCurrentWeapon(ItemTemplateInfo item) { m_weapon = item; var ballConfig = BallConfigMgr.FindBall(m_weapon.TemplateID); m_mainBallId = ballConfig.Common; m_spBallId = ballConfig.Special; m_sp2BallId = ballConfig.SpecialII; m_AddWoundBallId = ballConfig.CommonAddWound; m_MultiBallId = ballConfig.CommonMultiBall; SetBall(m_mainBallId); }
public override void Reset() { m_maxBlood = (int)((950 + m_player.PlayerCharacter.Grade * 50 + LevelPlusBlood + m_player.PlayerCharacter.Defence / 10) * m_player.GetBaseBlood()); if (m_game.RoomType == eRoomType.Treasure || m_game.RoomType == eRoomType.Boss) { m_game.Cards = new int[21]; } else { m_game.Cards = new int[8]; } Dander = 0; m_energy = (m_player.PlayerCharacter.Agility / 30 + 240); IsLiving = true; FinishTakeCard = false; m_weapon = m_player.MainWeapon; //m_mainBallId = m_weapon.Property1; //m_spBallId = m_weapon.Property2; var ballConfig = BallConfigMgr.FindBall(m_weapon.TemplateID); m_mainBallId = ballConfig.Common; m_spBallId = ballConfig.Special; BaseDamage = m_player.GetBaseAttack(); BaseGuard = m_player.GetBaseDefence(); Attack = m_player.PlayerCharacter.Attack; Defence = m_player.PlayerCharacter.Defence; Agility = m_player.PlayerCharacter.Agility; Lucky = m_player.PlayerCharacter.Luck; m_currentBall = BallMgr.FindBall(m_mainBallId); m_shootCount = 1; m_ballCount = 1; CurrentIsHitTarget = false; TotalCure = 0; TotalHitTargetCount = 0; TotalHurt = 0; TotalKill = 0; TotalShootCount = 0; LockDirection = false; GainGP = 0; GainOffer = 0; Ready = false; PlayerDetail.ClearTempBag(); LoadingProcess = 0; base.Reset(); }
public override void Reset() { this.m_maxBlood = this.m_player.PlayerCharacter.hp; if (this.m_game.RoomType == eRoomType.Dungeon) { this.m_game.Cards = new int[21]; } else { this.m_game.Cards = new int[9]; } base.Dander = 0; base.PetMP = 10; base.psychic = 40; this.m_energy = this.m_player.PlayerCharacter.Agility / 30 + 240; base.IsLiving = true; this.FinishTakeCard = false; this.m_DeputyWeapon = this.m_player.SecondWeapon; this.m_weapon = this.m_player.MainWeapon; BallConfigInfo ballConfigInfo = BallConfigMgr.FindBall(this.m_weapon.TemplateID); this.m_mainBallId = ballConfigInfo.Common; this.m_spBallId = ballConfigInfo.Special; this.m_sp2BallId = ballConfigInfo.SpecialII; this.m_AddWoundBallId = ballConfigInfo.CommonAddWound; this.m_MultiBallId = ballConfigInfo.CommonMultiBall; this.BaseDamage = this.m_player.GetBaseAttack(); this.BaseGuard = this.m_player.GetBaseDefence(); this.Attack = (double)this.m_player.PlayerCharacter.Attack; this.Defence = (double)this.m_player.PlayerCharacter.Defence; this.Agility = (double)this.m_player.PlayerCharacter.Agility; this.Lucky = (double)this.m_player.PlayerCharacter.Luck; this.m_currentBall = BallMgr.FindBall(this.m_mainBallId); this.m_shootCount = 1; this.m_ballCount = 1; this.m_prop = 0; this.CurrentIsHitTarget = false; this.TotalCure = 0; this.TotalHitTargetCount = 0; this.TotalHurt = 0; this.TotalKill = 0; this.TotalShootCount = 0; this.LockDirection = false; this.GainGP = 0; this.GainOffer = 0; this.Ready = false; this.PlayerDetail.ClearTempBag(); this.LoadingProcess = 0; this.skillcu = 0; base.Reset(); }
public Player(IGamePlayer player, int id, BaseGame game, int team, int maxBlood) : base(id, game, team, "", "", maxBlood, 0, 1) { this.m_rect = new Rectangle(-15, -20, 30, 30); this.m_player = player; this.m_player.GamePlayerId = id; this.m_isActive = true; this.m_canGetProp = true; this.Grade = player.PlayerCharacter.Grade; base.vaneOpen = player.PlayerCharacter.IsWeakGuildFinish(9); this.m_pet = player.Pet; if (this.m_pet != null) { base.isPet = true; base.PetBaseAtt = this.GetPetBaseAtt(); } this.TotalAllHurt = 0; this.TotalAllHitTargetCount = 0; this.TotalAllShootCount = 0; this.TotalAllKill = 0; this.TotalAllExperience = 0; this.TotalAllScore = 0; this.TotalAllCure = 0; this.m_DeputyWeapon = this.m_player.SecondWeapon; if (this.m_DeputyWeapon != null) { this.deputyWeaponResCount = this.m_DeputyWeapon.StrengthenLevel + 1; } else { this.deputyWeaponResCount = 1; } this.m_weapon = this.m_player.MainWeapon; if (this.m_weapon != null) { BallConfigInfo ballConfigInfo = BallConfigMgr.FindBall(this.m_weapon.TemplateID); this.m_mainBallId = ballConfigInfo.Common; this.m_spBallId = ballConfigInfo.Special; this.m_sp2BallId = ballConfigInfo.SpecialII; this.m_AddWoundBallId = ballConfigInfo.CommonAddWound; this.m_MultiBallId = ballConfigInfo.CommonMultiBall; } this.m_loadingProcess = 0; this.m_prop = 0; this.InitBuffer(this.m_player.EquipEffect); this.m_energy = this.m_player.PlayerCharacter.Agility / 30 + 240; this.m_maxBlood = this.m_player.PlayerCharacter.hp; this.skillcu = 0; }
public override bool Start() { if (m_isRunning) { return(false); } try { AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); Thread.CurrentThread.Priority = ThreadPriority.Normal; GameProperties.Refresh(); if (!InitComponent(RecompileScripts(), "Recompile Scripts")) { return(false); } if (!InitComponent(StartScriptComponents(), "Script components")) { return(false); } if (!InitComponent((GameProperties.EDITION == Edition), "Edition:" + Edition)) { return(false); } if (!InitComponent(InitSocket(IPAddress.Parse(Configuration.Ip), Configuration.Port), "InitSocket Port:" + Configuration.Port)) { return(false); } if (!InitComponent(AllocatePacketBuffers(), "AllocatePacketBuffers()")) { return(false); } if (!InitComponent(LogMgr.Setup(Configuration.GAME_TYPE, Configuration.ServerID, Configuration.AreaID), "LogMgr Init")) { return(false); } if (!InitComponent(WorldMgr.Init(), "WorldMgr Init")) { return(false); } if (!InitComponent(MapMgr.Init(), "MapMgr Init")) { return(false); } if (!InitComponent(ItemMgr.Init(), "ItemMgr Init")) { return(false); } if (!InitComponent(ItemBoxMgr.Init(), "ItemBox Init")) { return(false); } if (!InitComponent(BallMgr.Init(), "BallMgr Init")) { return(false); } if (!InitComponent(BallConfigMgr.Init(), "BallConfigMgr Init")) { return(false); } if (!InitComponent(FusionMgr.Init(), "FusionMgr Init")) { return(false); } if (!InitComponent(AwardMgr.Init(), "AwardMgr Init")) { return(false); } if (!InitComponent(NPCInfoMgr.Init(), "NPCInfoMgr Init")) { return(false); } if (!InitComponent(MissionInfoMgr.Init(), "MissionInfoMgr Init")) { return(false); } if (!InitComponent(PveInfoMgr.Init(), "PveInfoMgr Init")) { return(false); } if (!InitComponent(DropMgr.Init(), "Drop Init")) { return(false); } if (!InitComponent(FightRateMgr.Init(), "FightRateMgr Init")) { return(false); } if (!InitComponent(ConsortiaLevelMgr.Init(), "ConsortiaLevelMgr Init")) { return(false); } if (!InitComponent(RefineryMgr.Init(), "RefineryMgr Init")) { return(false); } if (!InitComponent(StrengthenMgr.Init(), "StrengthenMgr Init")) { return(false); } if (!InitComponent(PropItemMgr.Init(), "PropItemMgr Init")) { return(false); } if (!InitComponent(ShopMgr.Init(), "ShopMgr Init")) { return(false); } if (!InitComponent(QuestMgr.Init(), "QuestMgr Init")) { return(false); } if (!InitComponent(RoomMgr.Setup(Configuration.MaxRoomCount), "RoomMgr.Setup")) { return(false); } if (!InitComponent(GameMgr.Setup(Configuration.ServerID, GameProperties.BOX_APPEAR_CONDITION), "GameMgr.Start()")) { return(false); } if (!InitComponent(ConsortiaMgr.Init(), "ConsortiaMgr Init")) { return(false); } if (!InitComponent(LanguageMgr.Setup(@""), "LanguageMgr Init")) { return(false); } if (!InitComponent(RateMgr.Init(Configuration), "ExperienceRateMgr Init")) { return(false); } if (!InitComponent(MacroDropMgr.Init(), "MacroDropMgr Init")) { return(false); } if (!InitComponent(BattleMgr.Setup(), "BattleMgr Setup")) { return(false); } if (!InitComponent(InitGlobalTimer(), "Init Global Timers")) { return(false); } if (!InitComponent(MarryRoomMgr.Init(), "MarryRoomMgr Init")) { return(false); } if (!InitComponent(LogMgr.Setup(1, 4, 4), "LogMgr Setup")) { return(false); } GameEventMgr.Notify(ScriptEvent.Loaded); if (!InitComponent(InitLoginServer(), "Login To CenterServer")) { return(false); } RoomMgr.Start(); GameMgr.Start(); BattleMgr.Start(); MacroDropMgr.Start(); if (!InitComponent(base.Start(), "base.Start()")) { return(false); } GameEventMgr.Notify(GameServerEvent.Started, this); GC.Collect(GC.MaxGeneration); if (log.IsInfoEnabled) { log.Info("GameServer is now open for connections!"); } m_isRunning = true; return(true); } catch (Exception e) { if (log.IsErrorEnabled) { log.Error("Failed to start the server", e); } return(false); } }
public override bool Start() { if (m_running) { return(false); } try { m_running = true; Thread.CurrentThread.Priority = ThreadPriority.Normal; AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); //初始化监听端口 if (!InitComponent(InitSocket(m_config.Ip, m_config.Port), "InitSocket Port:" + m_config.Port)) { return(false); } //初始化脚本 if (!InitComponent(StartScriptComponents(), "Script components")) { return(false); } if (!InitComponent(ProxyRoomMgr.Setup(), "RoomMgr.Setup")) { return(false); } if (!InitComponent(GameMgr.Setup(0, 4), "GameMgr.Setup")) { return(false); } if (!InitComponent(MapMgr.Init(), "MapMgr Init")) { return(false); } if (!InitComponent(ItemMgr.Init(), "ItemMgr Init")) { return(false); } if (!InitComponent(PropItemMgr.Init(), "ItemMgr Init")) { return(false); } //if (!InitComponent(VaneMgr.ByteAray(), "VaneMgr ByteAray")) // return false; if (!InitComponent(BallMgr.Init(), "BallMgr Init")) { return(false); } if (!InitComponent(BallConfigMgr.Init(), "BallConfigMgr Init")) { return(false); } if (!InitComponent(DropMgr.Init(), "DropMgr Init")) { return(false); } if (!InitComponent(NPCInfoMgr.Init(), "NPCInfoMgr Init")) { return(false); } if (!InitComponent(LanguageMgr.Setup(@""), "LanguageMgr Init")) { return(false); } //发布脚本已加载事件 GameEventMgr.Notify(ScriptEvent.Loaded); if (!InitComponent(base.Start(), "base.Start()")) { return(false); } ProxyRoomMgr.Start(); GameMgr.Start(); //发布服务器开始事件 GameEventMgr.Notify(GameServerEvent.Started, this); GC.Collect(GC.MaxGeneration); log.Info("GameServer is now open for connections!"); return(true); } catch (Exception e) { log.Error("Failed to start the server", e); return(false); } }
public override bool Start() { if (this.m_running) { return(false); } bool result; try { this.m_running = true; Thread.CurrentThread.Priority = ThreadPriority.Normal; AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(this.CurrentDomain_UnhandledException); if (!this.InitComponent(this.InitSocket(this.m_config.Ip, this.m_config.Port), "InitSocket Port:" + this.m_config.Port)) { result = false; } else { if (!this.InitComponent(this.StartScriptComponents(), "Script components")) { result = false; } else { if (!this.InitComponent(ProxyRoomMgr.Setup(), "RoomMgr.Setup")) { result = false; } else { if (!this.InitComponent(GameMgr.Setup(0, 4), "GameMgr.Setup")) { result = false; } else { if (!this.InitComponent(MapMgr.Init(), "MapMgr Init")) { result = false; } else { if (!this.InitComponent(ItemMgr.Init(), "ItemMgr Init")) { result = false; } else { if (!this.InitComponent(PropItemMgr.Init(), "PropItemMgr Init")) { result = false; } else { if (!this.InitComponent(BallMgr.Init(), "BallMgr Init")) { result = false; } else { if (!this.InitComponent(BallConfigMgr.Init(), "BallConfigMgr Init")) { result = false; } else { if (!this.InitComponent(DropMgr.Init(), "DropMgr Init")) { result = false; } else { if (!this.InitComponent(NPCInfoMgr.Init(), "NPCInfoMgr Init")) { result = false; } else { if (!this.InitComponent(WindMgr.Init(), "WindMgr Init")) { result = false; } else { if (!this.InitComponent(GoldEquipMgr.Init(), "GoldEquipMgr Init")) { result = false; } else { if (!this.InitComponent(LanguageMgr.Setup(""), "LanguageMgr Init")) { result = false; } else { GameEventMgr.Notify(ScriptEvent.Loaded); if (!this.InitComponent(base.Start(), "base.Start()")) { result = false; } else { ProxyRoomMgr.Start(); GameMgr.Start(); GameEventMgr.Notify(GameServerEvent.Started, this); GC.Collect(GC.MaxGeneration); FightServer.log.Info("GameServer is now open for connections!"); result = true; } } } } } } } } } } } } } } } } catch (Exception exception) { FightServer.log.Error("Failed to start the server", exception); result = false; } return(result); }