public void Add(BadStatus status)
 {
     paralyze          += status.paralyze;
     poison            += status.poison;
     burning           += status.burning;
     speedDown         += status.speedDown;
     deadlyPoison      += status.deadlyPoison;
     freeze            += status.freeze;
     electricShock     += status.electricShock;
     inkSplash         += status.inkSplash;
     slide             += status.slide;
     silence           += status.silence;
     shadowSealing     += status.shadowSealing;
     shadowSealingBind += status.shadowSealingBind;
     attackSpeedDown   += status.attackSpeedDown;
 }
 public void Copy(BadStatus status)
 {
     paralyze          = status.paralyze;
     poison            = status.poison;
     burning           = status.burning;
     speedDown         = status.speedDown;
     deadlyPoison      = status.deadlyPoison;
     freeze            = status.freeze;
     electricShock     = status.electricShock;
     inkSplash         = status.inkSplash;
     slide             = status.slide;
     silence           = status.silence;
     shadowSealing     = status.shadowSealing;
     shadowSealingBind = status.shadowSealingBind;
     attackSpeedDown   = status.attackSpeedDown;
 }