public void Add(BadStatus status) { paralyze += status.paralyze; poison += status.poison; burning += status.burning; speedDown += status.speedDown; deadlyPoison += status.deadlyPoison; freeze += status.freeze; electricShock += status.electricShock; inkSplash += status.inkSplash; slide += status.slide; silence += status.silence; shadowSealing += status.shadowSealing; shadowSealingBind += status.shadowSealingBind; attackSpeedDown += status.attackSpeedDown; }
public void Copy(BadStatus status) { paralyze = status.paralyze; poison = status.poison; burning = status.burning; speedDown = status.speedDown; deadlyPoison = status.deadlyPoison; freeze = status.freeze; electricShock = status.electricShock; inkSplash = status.inkSplash; slide = status.slide; silence = status.silence; shadowSealing = status.shadowSealing; shadowSealingBind = status.shadowSealingBind; attackSpeedDown = status.attackSpeedDown; }