private void Awake() { if (BMMInstance != null) { Destroy(gameObject); } else { BMMInstance = this; } }
private void Start() { musicManager = BackgroundMusicManager_NoDec.BMMInstance; }
private void Awake() { if (BMMInstance != null) { Destroy(gameObject); } else { BMMInstance = this; } }
private void Start() { musicManager = BackgroundMusicManager_NoDec.BMMInstance; }