public override void StartOperations(Vault vaultPersistent) { BackgroundDispatcher = new BackgroundDispatcher <TSecureConfiguration>(this); EventDispatcher = new EventDispatcher <TSecureConfiguration>(this); ValidatorDispatcher = new ValidatorDispatcher <TSecureConfiguration>(this); if (this.GetType().IsDefined(typeof(UseLicensingAttribute))) { var content = License?.Content <LicenseContentBase>(); BackgroundDispatcher = new LicensedDispatcher(BackgroundDispatcher, content); EventDispatcher = new LicensedDispatcher(EventDispatcher, content); ValidatorDispatcher = new LicensedDispatcher <IEnumerable <ValidationFinding> >(ValidatorDispatcher, content); } BackgroundDispatcher.IncludeAssemblies(IncludeAssemblies()); EventDispatcher.IncludeAssemblies(IncludeAssemblies()); ValidatorDispatcher.IncludeAssemblies(IncludeAssemblies()); base.StartOperations(vaultPersistent); }
/// <summary> /// Registers background operations /// </summary> protected override void StartApplication() { TaskQueueBackgroundOperationManager = new TaskQueueBackgroundOperationManager( this, this.GetType().FullName.Replace(".", "-") + " - BackgroundOperations" ); try { BackgroundDispatcher.Dispatch(); } catch (Exception e) { SysUtils.ReportErrorMessageToEventLog("Could not dispatch the background operations.", e); return; } base.StartApplication(); }
public override void StartOperations(Vault vaultPersistent) { BackgroundDispatcher = new BackgroundDispatcher <TConfig>(this); EventDispatcher = new EventDispatcher <TConfig>(this); ValidatorDispatcher = new ValidatorDispatcher <TConfig>(this); if (this.GetType().IsDefined(typeof(UseLicensingAttribute))) { BackgroundDispatcher = new LicensedDispatcher(BackgroundDispatcher, licenseContent); EventDispatcher = new LicensedDispatcher(EventDispatcher, licenseContent); ValidatorDispatcher = new LicensedDispatcher <IEnumerable <ValidationFinding> >(ValidatorDispatcher, licenseContent); } //Left out the call to base.StartOperations() for testing purposes. }
public void Dispose() { if (this._pipelineDispatcher != null) { this._pipelineDispatcher.Dispose(); this._pipelineDispatcher = null; } if (this._backgroundDispatcher != null) { this._backgroundDispatcher.Dispose(); this._backgroundDispatcher = null; } if (this._gameThreadDispatcher != null) { this._gameThreadDispatcher.Dispose(); this._gameThreadDispatcher = null; } }
private void OnPresentationSourceChanged(object sender, SourceChangedEventArgs e) { if (e.OldSource != null && e.NewSource != null) { return; } if (e.OldSource != null) { if (_backgroundDispatcher == null) { return; } _backgroundDispatcher.BeginInvoke(new Action(DisconnectHostedVisualFromSourceWorker)); } else { if (e.NewSource == null) { return; } if (!_initializedOnce) { _initializedOnce = true; if (_backgroundDispatcher == null) { var dispatcherName = DispatcherGroup; if (string.IsNullOrEmpty(dispatcherName)) { dispatcherName = "ElementContainer" + Guid.NewGuid(); } _backgroundDispatcher = BackgroundDispatcher.GetBackgroundDispatcher(dispatcherName, StackSize); } _backgroundDispatcher.BeginInvoke(new Action(CreateHostedVisualWorker)); } else { _backgroundDispatcher.BeginInvoke(new Action(ConnectHostedVisualToSourceWorker)); } } }
public DispatchManager(IDecalEventsProxy decalEventsProxy) { this._backgroundDispatcher = new BackgroundDispatcher(); this._gameThreadDispatcher = new GameThreadDispatcher(decalEventsProxy); this._pipelineDispatcher = new PipelineDispatcher(decalEventsProxy); }
private void btnStart_Click(object sender, RoutedEventArgs e) { prg.Value = prg.Minimum; Stop = false; BackgroundDispatcher.BeginInvoke(new Action(Start)); }