// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); finalScore = (100 - (IM_PianoManager.pianoMistakes * (10))); helper.AddModel(new Activity(0, "Immediate_Memory", System.DateTime.Now, finalScore, 0.0f), BackEndHelper.current_patient.id); }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); for (int i = 0; i < BackEndHelper.current_patient.medication_list.Count; i++) { patientMedicineList.Add(BackEndHelper.current_patient.medication_list[i].name); patientDosageList.Add(BackEndHelper.current_patient.medication_list[i].dosage); } numMedicationsLeft = BackEndHelper.current_patient.medication_list.Count; currentScoreMedicine = 100.0f; currentScoreDosage = 100.0f; if(BackEndHelper.current_patient.medication_list.Count == 0) { feedback.text = "You have no medications in the system!"; StartCoroutine(NoMedsExit()); } else { StartMedication(); } }
private static void AddReviewConfirmButton_Click(object sender, RoutedEventArgs e) { DataModels database = DataModels.GetInstance(); Button addRoomButton = (Button)sender; List <object> objects = (List <object>)addRoomButton.Tag; Booking booking = (Booking)objects[0]; TextBox reviewTextBox = (TextBox)objects[1]; TextBox ratingTexyBox = (TextBox)objects[2]; if (!BackEndHelper.IsNumber(ratingTexyBox.Text)) { MessageBox.Show("Rating must be a number !"); return; } bool done = database.AddReview(new Review(reviewTextBox.Text, int.Parse(ratingTexyBox.Text), booking.number)); if (done) { MessageBox.Show("Review submitted"); } else { MessageBox.Show("Error!"); } }
private static void UpdateWebsiteConfirmButton_Click(object sender, RoutedEventArgs e) { Button button = (Button)sender; List <object> data = (List <object>)button.Tag; Website website = (Website)data[0]; TextBox websiteRatingTextBox = (TextBox)data[1]; string websiteRating = websiteRatingTextBox.Text; if (!BackEndHelper.IsNumber(websiteRating)) { MessageBox.Show("Rating must be a number"); return; } int newRating = int.Parse(websiteRating); website.rating = newRating; DataModels database = DataModels.GetInstance(); bool done = database.UpdateWebsite(website); if (done) { MessageBox.Show("Website Updated successfully !"); } else { MessageBox.Show("Couldn't update website"); } }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); finalScore = (100 - (GameManager.mistake * (10))); helper.AddModel(new Activity(0, "Auditory_Processing", System.DateTime.Now, finalScore, 0.0f), BackEndHelper.current_patient.id); }
private static void AddWebsiteConfirmButton_Click(object sender, RoutedEventArgs e) { Button button = (Button)sender; List <TextBox> data = (List <TextBox>)button.Tag; string websiteName = data[0].Text; string websiteRating = data[1].Text; if (!BackEndHelper.IsNumber(websiteRating)) { MessageBox.Show("Rating must be a number"); return; } int rating = int.Parse(websiteRating); DataModels database = DataModels.GetInstance(); Website website = new Website(websiteName, rating); bool done = database.AddWebsite(website); if (done) { MessageBox.Show("Website Added successfully !"); } else { MessageBox.Show("Couldn't add website"); } }
public void SignupButtonUserData_Click(object sender, RoutedEventArgs args) { Front_End.SignupCanvas signupCanvas = Front_End.SignupCanvas.GetInstance(SignupCanvas); if (BackEndHelper.IsValidEmail(signupCanvas.GetEmail()) == false) { MessageBox.Show("Invalid Email"); return; } if (signupCanvas.GetPassword().Length < 8) { MessageBox.Show("Passowrd length must be more than 8 characters"); return; } if (signupCanvas.GetCreditCardSerial().Length > 20 || BackEndHelper.IsNumber(signupCanvas.GetCreditCardSerial()) == false) { MessageBox.Show("Invalid serial number"); return; } if (signupCanvas.GetCreditCardCVV().Length > 4 || signupCanvas.GetCreditCardCVV().Length < 3 || BackEndHelper.IsNumber(signupCanvas.GetCreditCardCVV()) == false) { MessageBox.Show("Invalid cvv"); return; } if (signupCanvas.GetExpirationDate() < DateTime.Today) { MessageBox.Show("Credit card expired"); return; } User user = new User ( signupCanvas.GetUserName(), signupCanvas.GetEmail(), signupCanvas.GetName(), null, new CreditCard (signupCanvas.GetCreditCardSerial(), int.Parse(signupCanvas.GetCreditCardCVV()), signupCanvas.GetExpirationDate() ) ); bool valid = DataModels.GetInstance().RegisterUser(user, signupCanvas.GetPassword()); if (valid == false) { MessageBox.Show("User name taken"); return; } Front_End.NavigationCanvas.GetInstance(NavigationCanvas).Hide(); InitializeLoggedinNavigationCanvas(user); ActiveUser = user; CurrentCanvas.Hide(); InitializeHomeCanvas(); }
// Use this for initialization void Start() { score = 100f * (GenerateFormula.correctEquations) / (GenerateFormula.equationsGenerated + (GenerateFormula.equationsMistakes + (GenerateFormula.equationsTimedOut * 2))); equationsGeneratedString = "Number of Equations: " + GenerateFormula.equationsGenerated.ToString (); correctEquationString = "Number of Correct Answers: " + GenerateFormula.correctEquations.ToString (); equationsMistakeString = "Number of Mistakes: " + GenerateFormula.equationsMistakes.ToString (); equationsTimedOutString = "Number of Timed Out Equations: " + GenerateFormula.equationsTimedOut.ToString (); result = GetComponent<Text>(); helper = this.gameObject.AddComponent<BackEndHelper>(); helper.AddModel(new Activity(0, "Calculation", System.DateTime.Now, score, 0.0f), BackEndHelper.current_patient.id); }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); totalQuestions = DifficultySelection.numberOfQuestions; for (int i = 0; i < totalQuestions; i++) { if (DifficultySelection.answerSelected [i, 1].CompareTo (DifficultySelection.questionList [i].correct_answer) == 0) { correct += 1f; } } score = (int) ((correct / totalQuestions) * 100); helper.AddModel(new Activity(0, "Reading_Comprehension", System.DateTime.Now, score * 1.0f, 0.0f), BackEndHelper.current_patient.id); }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); DontDestroyOnLoad(this.gameObject); scores[0] = InitScanningController.scanningFinalScore; scores[1] = InitOrientationController.initOrientScore; scores[2] = InitSTMController.finalSTMScore; scores[3] = IA_IM_GameManager.IMscore; scores[4] = IA_C_Manager.calcScore; scores[5] = InitCategContr.initCatScore; scores[6] = InitPSController.probSolvScore; scores[7] = InitSequencingContr.initSequencingScore; scores[8] = IMMGameManager.audScore; scores[9] = IA_RC_QuestionMC.IA_RC_score * 1.0f; scores[10] = InitAttentionController.attentFinalScore; for(int i = 0; i < scores.Length; i++) { if(scores[i] < 25.0f) { results[i].text = "Severe"; } else if (scores[i] < 50.0f) { results[i].text = "Moderate"; } else if (scores[i] < 75.0f) { results[i].text = "Mild"; } else { results[i].text = "Within functional limits"; } editLabels[i].text = results[i].text; } }
private static void ConfirmReserveButton_Click(object sender, RoutedEventArgs e) { DataModels database = DataModels.GetInstance(); Button button = (Button)sender; List <Object> data = (List <Object>)button.Tag; Calendar datePicker = (Calendar)data[0]; TextBox numberofGuestTextBox = (TextBox)data[1]; RoomsListShowCanvas roomListShowCanvas = (RoomsListShowCanvas)data[2]; int index = (int)data[3]; DateTime startDate = datePicker.SelectedDates[0]; DateTime endDate = datePicker.SelectedDates[datePicker.SelectedDates.Count - 1]; if (!BackEndHelper.IsNumber(numberofGuestTextBox.Text)) { MessageBox.Show("Number of guests must be a number"); return; } int numberOfGuests = int.Parse(numberofGuestTextBox.Text); Room room = roomListShowCanvas.GetSelectedRoom(index); if (numberOfGuests > room.type.maxGuests) { MessageBox.Show("Number of Guests bigger than room capacity"); return; } Booking booking = new Booking(database.GetBookingId(), startDate, endDate, numberOfGuests, GetMainWindow().ActiveUser, roomListShowCanvas.GetSelectedMealPlan(index), room, new Review(database.GetBookingId()), roomListShowCanvas.GetSelectedWebsite(index)); if (database.AddBooking(booking)) { MessageBox.Show("You Booked the room !"); } else { MessageBox.Show("Error"); } }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); calcAverage = false; dayScore = 100.0f; GameObject calendar = GameObject.Find ("CalendarPanel"); GameObject.Find ("Month").GetComponent<Text> ().text = today.ToString ("MMMMM"); int dayofweek = (int)today.DayOfWeek; GameObject.Find ("Feedback").GetComponent<Text> ().text = ""; dayOfWeekName = today.ToString ("dddd"); DateTime thisMonth = new DateTime (today.Year, today.Month, 1); for (int i = 0; i < (int)thisMonth.DayOfWeek; i++) { Transform placeholder = Instantiate(placeholderPrefab); placeholder.SetParent(calendar.transform); placeholder.localScale = new Vector3 (1.0f, 1.0f, 1.0f); } for (int i = 1; i <= DateTime.DaysInMonth(thisMonth.Year, thisMonth.Month); i++) { Transform day = Instantiate(dayPrefab); day.transform.GetChild(0).GetComponent<Text>().text = i.ToString(); if(dayofweek == (int)(new DateTime(today.Year, today.Month, i).DayOfWeek)) { day.tag = "CurrentDayofWeek"; } if(today.Equals((new DateTime(today.Year, today.Month, i)))) { day.tag = "Today"; } day.SetParent(calendar.transform); day.localScale = new Vector3 (1.0f, 1.0f, 1.0f); if(i == today.Day) { correctWeek = day.transform.GetSiblingIndex()/7; } } }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); GameObject titleText = GameObject.FindGameObjectWithTag ("Title"); gameOver = false; numRounds++; if(WheelchairSelectionButtons.getOut) titleText.GetComponent<Text>().text = "Wheelchair Sequencing - Getting out of a Wheelchair"; else titleText.GetComponent<Text>().text = "Wheelchair Sequencing - Sitting in a Wheelchair"; for (int i = 0; i < 4; i++) { Transform step = Instantiate(stepPrefab); if(WheelchairSelectionButtons.getOut) step.transform.GetChild(1).GetComponent<Text>().text = stepsGetOut[i]; else step.transform.GetChild(1).GetComponent<Text>().text = stepsSitIn[i]; stepsToSort[i] = step; } for (int i = 0; i < 16; i++) { stepsToSort = swap (Random.Range (0, 4), Random.Range(0, 4), stepsToSort); } GameObject stepPanel = GameObject.FindGameObjectWithTag("StepsPanel"); for (int i = 0; i < 4; i++) { stepsToSort[i].transform.SetParent(stepPanel.transform); stepsToSort[i].transform.localScale = new Vector3 (1.0f, 1.0f, 1.0f); } stepValue = 100.0f / 4.0f; }
// Use this for initialization void Start() { { load_mananger = gameObject.GetComponent<InitializeScreen>(); helper = gameObject.AddComponent<BackEndHelper>(); states = new Dictionary<State, GameObject>(); states.Add(State.TherapistRegistraion, TherapistRegisterMenu); states.Add(State.Login, Login_Menu); states.Add(State.TherapistProfile, TherapistProfileMenu); states.Add(State.PatientProfile, PatientProfileMenu); states.Add(State.PatientRegistration, PatientRegistrationMenu); states.Add(State.PostData, PostDataMenu); states.Add(State.ChangeTherapistInfo, UpdateTherapistMenu); states.Add(State.ChangePatientInfo, UpdatePatientMenu); current_state = State.Login; error_sound = GameObject.Find("Menus").GetComponents<AudioSource>()[1]; started = false; } }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); scoreOutput.GetComponent<Text>().text = "You earned " + SortingGameController.finalAverageScore + "% points!"; }
// Use this for initialization void Start() { feedback.text = ""; numOfAttempts = 1; puzzleComplete = false; be = this.gameObject.AddComponent<BackEndHelper> (); initialLocations = new Vector3[puzzle.transform.childCount]; initialRotations = new Quaternion[puzzle.transform.childCount]; initialTemplateLocation = new Vector3[puzzle.transform.childCount]; initialTemplateRotation = new Quaternion[puzzle.transform.childCount]; puzzleBoxColliderCenter = puzzle.transform.GetChild (0).GetComponent<BoxCollider> ().center; puzzleBoxColliderSize = puzzle.transform.GetChild (0).GetComponent<BoxCollider> ().size; templateBoxColliderCenter = template.transform.GetChild (0).GetComponent<BoxCollider> ().center; templateBoxColliderSize = template.transform.GetChild (0).GetComponent<BoxCollider> ().size; pictures = Resources.LoadAll ("", typeof(Texture)); Texture texture = pictures[UnityEngine.Random.Range(0, pictures.Length)] as Texture; for (int i = 0; i < puzzle.transform.childCount; i++) { initialLocations[i] = puzzle.transform.GetChild(i).transform.position; initialRotations[i] = puzzle.transform.GetChild(i).transform.rotation; puzzle.transform.GetChild(i).GetComponent<Renderer>().material.mainTexture = texture; initialTemplateLocation[i] = template.transform.GetChild(i).transform.position; initialTemplateRotation[i] = template.transform.GetChild(i).transform.rotation; } }
void Start() { helper = gameObject.AddComponent<BackEndHelper>(); }
// Use this for initialization void Start() { helper = this.gameObject.AddComponent<BackEndHelper>(); feedback.text = ""; if (SoundActivityGameController.numAnswerChoices == 0) { SoundActivityGameController.numAnswerChoices = 4; } scoreForThisRound = 100.0f; timesPlayedSoundGame++; quitButton.gameObject.SetActive (false); playAgainButton.gameObject.SetActive (false); numRoundsLeft = 4; directions.text = "Tap the play sound button, then choose the sound you hear."; InitializeSounds (); ChooseSound (); CreateAnswers (); }
// Use this for initialization void Start() { { load_mananger = gameObject.GetComponent<InitializeScreen>(); helper = gameObject.AddComponent<BackEndHelper>(); states = new Dictionary<State, GameObject>(); states.Add(State.TherapistRegistraion, TherapistRegisterMenu); states.Add(State.Login, Login_Menu); states.Add(State.TherapistProfile, TherapistProfileMenu); states.Add(State.PatientProfile, PatientProfileMenu); states.Add(State.PatientRegistration, PatientRegistrationMenu); states.Add(State.PostData, PostDataMenu); current_state = State.Login; foreach(KeyValuePair<State, GameObject> pair in states) { if (pair.Key != current_state) pair.Value.SetActive(false); } error_sound = GameObject.Find("Menus").GetComponents<AudioSource>()[1]; } }