/// <summary> /// 当前场景资源是否下载完了 /// 需要判断队列中是否存在和是否正在下载 /// </summary> /// <returns></returns> public bool IsCurSceneDownloadFinish() { int curCount = BackDownload.GetDataCount(DataLevel.CurScene); bool downloading = BackDownload.IsDateLevelDownloading(DataLevel.CurScene); UpdateLog.DEBUG_LOG(string.Format("当前场景资源个数剩余:{0} {1} ,是否还有正在下载的:{2}", curCount, DataLevel.CurScene, downloading)); return(curCount == 0 && downloading == false); }
/// <summary> /// 是否静默更新下载完了 /// </summary> /// <returns></returns> public bool IsBaseResDownloadFinish() { return(BackDownload.GetDataCount(DataLevel.Low) == 0); }