Exemple #1
0
    /*public void Update (){
     *      bCombatMenu.backButton.gameObject.OpenForBUnit(this);
     *      //bCombatMenu.backButton.gameObject.SetActive(true);
     * }*/

    public void Init(BView context, BCombatMenu bCombatMenu)
    {
        this.context       = context;
        this.bCombatMenu   = bCombatMenu;
        this.bUnitAnimator = GetComponent <BUnitAnimator>();

        defaultAttack = unit.AttacksArray[unit.defaultAttackIndex];

        unitUI.Init(this);
        bUnitAnimator.Init(unit, this);
    }
Exemple #2
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 public void Init(BView context, Unit unit, BCombatMenu bCombatMenu)
 {
     this.unit = unit;
     Init(context, bCombatMenu);
 }
Exemple #3
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 public Controller(BView bView, MapTile[][] mapTiles, Unit[] units)
 {
     this.bView = bView;
     Init(mapTiles, units);
 }