public static void ToggleOrthographic(Camera camera)
    {
        camera.orthographic = !camera.orthographic;

        BTInfoHUDManager.SetOrthographicText(camera.orthographic.ToString());
        BTModMenuManager.SetOrthographicText(camera.orthographic ? "enabled" : "disabled");
    }
    public static void ToggleFog()
    {
        RenderSettings.fog = !RenderSettings.fog;

        BTInfoHUDManager.SetFogText(RenderSettings.fog.ToString());
        BTModMenuManager.SetFogText(RenderSettings.fog ? "enabled" : "disabled");
    }
 public static void ToggleSkybox()
 {
     if (RenderSettings.skybox != null)
     {
         prevSkybox            = RenderSettings.skybox;
         RenderSettings.skybox = null;
         BTInfoHUDManager.SetSkyboxText("False");
         BTModMenuManager.SetSkyboxText("disabled");
     }
     else
     {
         RenderSettings.skybox = prevSkybox;
         BTInfoHUDManager.SetSkyboxText("True");
         BTModMenuManager.SetSkyboxText("enabled");
     }
 }
 public static void SetOrthographicSize(Camera camera, float orthographicSize)
 {
     camera.orthographicSize = orthographicSize;
     BTInfoHUDManager.SetOrthographicSizeText(orthographicSize.ToString());
 }
 public static void SetFOV(Camera camera, float fov)
 {
     camera.fieldOfView = fov;
     BTInfoHUDManager.SetFOVText(fov.ToString());
 }
Exemple #6
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    private static void PrepareUI()
    {
        if (canvasObject != null)
        {
            return;
        }

        AssetBundle uiBundle = null;

        try{
            string bundlePath = (BTConfigHolder.basePath + "btuiBundle").Replace('/', Path.DirectorySeparatorChar);
            uiBundle = AssetBundle.LoadFromFile(bundlePath);
            if (uiBundle == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to load bundleFile at path: " + bundlePath);
                return;
            }

            canvasObject = uiBundle.LoadAsset <GameObject>("Canvas");
            if (canvasObject == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to load CanvasObject from bundle");
                return;
            }

            canvasObject = UnityEngine.Object.Instantiate <GameObject>(canvasObject);
            if (canvasObject == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to instantiate CanvasObject");
                return;
            }

            UnityEngine.Object.DontDestroyOnLoad(canvasObject);
            canvasComponent = canvasObject.GetComponent <Canvas>();
            if (canvasComponent == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to obtain Canvas component!");
                return;
            }
            initialCanvasScale = canvasComponent.scaleFactor;

            modMenuObject = BTUIUtils.PrepareWindow(canvasObject, "ModMenuWindow");
            if (modMenuObject == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to load modMenuWindow from bundle");
                return;
            }
            BTModMenuManager.Initialize(modMenuObject);

            animPlayerObject = BTUIUtils.PrepareWindow(canvasObject, "AnimPlayerWindow");
            if (animPlayerObject == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to load animPlayerWindow from bundle");
                return;
            }
            BTAnimationPlayerManager.Initialize(animPlayerObject);

            infoHUDObject = BTUIUtils.PrepareWindow(canvasObject, "InfoHUD");
            if (infoHUDObject == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to load infoHudWindow from bundle");
                return;
            }
            BTInfoHUDManager.Initialize(infoHUDObject);

            cutscenePlayerObject = BTUIUtils.PrepareWindow(canvasObject, "CutscenePlayerWindow");
            if (cutscenePlayerObject == null)
            {
                configHolder.LogMessage(LogType.Error, "failed to load cutscenePlayerWindow from bundle");
                return;
            }
            BTCutsceneManager.Initialize(cutscenePlayerObject);
        }catch (Exception e) {
            configHolder.LogMessage(LogType.Error, "caught exception while loading UI: " + e.ToString());
        }finally{
            if (uiBundle != null)
            {
                uiBundle.Unload(false);
            }
        }
    }