Exemple #1
0
 private static void __instance_didFinishEvent(StandardLevelScenesTransitionSetupDataSO levelScenesTransitionSetupDataSO, LevelCompletionResults levelCompletionResults)
 {
     Utilities.Logger.log.Debug("Triggering LevelFinishEvent.");
     Plugin.TriggerLevelFinishEvent(levelScenesTransitionSetupDataSO, levelCompletionResults);
     BSEvents.TriggerLevelFinishEvent(levelScenesTransitionSetupDataSO, levelCompletionResults);
 }