Exemple #1
0
    void Start()
    {
        ShowKassen();

        BGMSESwitch bgm = new BGMSESwitch();

        bgm.StopSEVolume();
        bgm.StopBGMVolume();
    }
Exemple #2
0
    public void Start()
    {
        Resources.UnloadUnusedAssets();
        GetLock();
        tutorialDoneFlg = PlayerPrefs.GetBool("tutorialDoneFlg");
        if (tutorialDoneFlg)
        {
            string userId = PlayerPrefs.GetString("userId");
            GetBanCount(userId);
        }
        fade = GameObject.Find("FadeCanvas").GetComponent <Fade>();

        /*Sound Controller Start*/
        if (GameObject.Find("BGMController") == null)
        {
            string     bgmPath = "Prefabs/Common/SoundController/BGMController";
            GameObject bgmObj  = Instantiate(Resources.Load(bgmPath)) as GameObject;
            bgmObj.name = "BGMController";
        }

        if (GameObject.Find("SEController") == null)
        {
            string     sePath = "Prefabs/Common/SoundController/SEController";
            GameObject seObj  = Instantiate(Resources.Load(sePath)) as GameObject;
            seObj.name = "SEController";
        }
        BGMSESwitch bgm = GetComponent <BGMSESwitch> ();

        bgm.StopSEVolume();
        bgm.StopBGMVolume();
        /*Sound Controller End*/

        string versionNo = Application.version;

        GameObject.Find("Ver").GetComponent <Text>().text = versionNo;
    }