public override void Draw()
        {
            base.Draw();

            _saveGameListBackground.Draw();

            for (int i = 0; i < _buttons.Length; i++)
            {
                _buttons[i].Draw();
            }

            for (int i = 0; i < _maxVisible; i++)
            {
                _saveGameButtons[i].Draw();
            }

            _scrollBar.Draw();

            if (_promptShowing)
            {
                _saveGameNamePromptBackground.Draw();
                _saveGameNamePromptInstructionLabel.Draw();
                _saveGameNameField.Draw();
            }
        }
Exemple #2
0
        public override void Draw()
        {
            base.Draw();

            int i;

            for (i = 0; i < 6; i++)
            {
                _shipNames[i].Draw();
            }
            _statusLabels[0].Draw();

            for (i = 0; i < _maxVisible; i++)
            {
                _planetBackgrounds[i].Draw();
                _planetNames[i].Draw();
                _statusLabels[i + 1].Draw();
                for (int j = 0; j < 6; j++)
                {
                    if (_shipAmountLabels[i][j].Enabled)
                    {
                        _shipAmountLabels[i][j].Draw();
                    }
                }
            }
            for (; i < 10; i++)
            {
                _planetBackgrounds[i].Draw();
            }
            _scrollBar.Draw();
            for (i = 0; i < 6; i++)
            {
                _scrapButtons[i].Draw();
            }
            _maintenanceCostBackground.Draw();
            _maintenanceLabel.Draw();
            _maintenanceAmountLabel.Draw();
            _viewSpecsButton.Draw();

            if (_fleetSpecsShowing)
            {
                _fleetSpecsWindow.Draw();
            }
        }
Exemple #3
0
 public void DrawScreen()
 {
     _background.Draw(0, 0, _gameMain.ScreenWidth / _background.Width, _gameMain.ScreenHeight / _background.Height);
     _planet.Draw(_x, _y);
     _title.Draw(_x, _y);
     foreach (BBButton button in _buttons)
     {
         button.Draw();
     }
     if (_showingLoadMenu)
     {
         _loadBackground.Draw();
         foreach (var button in _saveGameButtons)
         {
             button.Draw();
         }
         _scrollBar.Draw();
     }
     _versionLabel.Draw();
 }
        public override void Draw()
        {
            base.Draw();
            _techDescriptionBackground.Draw();
            _availableTechsToResearchBackground.Draw();
            _techIcon.Draw(_xPos + 35, _yPos + 38);
            _techDescription.Draw();
            _instructionLabel.Draw();
            for (int i = 0; i < _maxVisible; i++)
            {
                _availableTechsToResearchButtons[i].Draw();
                _researchCosts[i].Draw();
            }
            _scrollBar.Draw();

            for (int i = 0; i < _maxVisible; i++)
            {
                _availableTechsToResearchButtons[i].DrawToolTip();
            }
        }
Exemple #5
0
 public override void Draw()
 {
     base.Draw();
     _raceBackground.Draw();
     for (int i = 0; i < _maxVisible; i++)
     {
         _raceButtons[i].Draw();
     }
     _raceScrollBar.Draw();
     if (_whichRaceSelected == null)
     {
         _randomSprite.Draw(_xPos + 315, _yPos + 15, 300 / _randomSprite.Width, 300 / _randomSprite.Height);
     }
     else
     {
         _whichRaceSelected.NeutralAvatar.Draw(_xPos + 315, _yPos + 15, 300 / _whichRaceSelected.NeutralAvatar.Width, 300 / _whichRaceSelected.NeutralAvatar.Height);
     }
     _raceDescription.Draw();
     _okButton.Draw();
 }
        public override void Draw()
        {
            base.Draw();

            for (int i = 0; i < _columnHeaders.Length; i++)
            {
                _columnHeaders[i].Draw();
            }
            for (int i = 0; i < _columnCells.Length; i++)
            {
                for (int j = 0; j < _columnCells[i].Length; j++)
                {
                    _columnCells[i][j].Draw();
                }
            }
            _expensesBackground.Draw();
            _incomeBackground.Draw();
            _reserves.Draw();
            _expenseTitle.Draw();
            _incomeTitle.Draw();
            _scrollBar.Draw();
            for (int i = 0; i < 4; i++)
            {
                _expenses[i].Draw();
                _expenseLabels[i].Draw();
            }
            for (int i = 0; i < 2; i++)
            {
                _incomes[i].Draw();
                _incomeLabels[i].Draw();
            }
            _reserveSlider.Draw();
            _reservesLabel.Draw();
            _reservesAmount.Draw();
            _transferSlider.Draw();
            _transferLabel.Draw();
            _transferAmount.Draw();
            _transferReserves.Draw();
        }
Exemple #7
0
 public override void Draw()
 {
     base.Draw();
     _name.Draw();
     if (_isExplored)
     {
         _currentSystem.Planets[0].SmallSprite.Draw(_xPos + 10, _yPos + 60);
         _popLabel.Draw();
         _terrainLabel.Draw();
         if (_isOwnedSystem)
         {
             if (IsTransferring)
             {
                 _generalPurposeBackground.Draw();
                 _generalPurposeText.Draw();
                 _popTransferSlider.Draw();
                 _transferLabel.Draw();
                 _transferToButton.Draw();
                 _transferToButton.DrawToolTip();
             }
             else if (IsRelocating)
             {
                 _generalPurposeBackground.Draw();
                 _generalPurposeText.Draw();
                 _relocateToButton.Draw();
                 _relocateToButton.DrawToolTip();
             }
             else
             {
                 _productionLabel.Draw();
                 _infrastructureBackground.Draw();
                 _researchBackground.Draw();
                 _environmentBackground.Draw();
                 _defenseBackground.Draw();
                 _constructionProjectButton.Draw();
                 _infrastructureIcon.Draw(_xPos + 20, _yPos + 140);
                 _researchIcon.Draw(_xPos + 20, _yPos + 200);
                 _environmentIcon.Draw(_xPos + 20, _yPos + 260);
                 _defenseIcon.Draw(_xPos + 20, _yPos + 320);
                 _constructionIcon.Draw(_xPos + 20, _yPos + 380);
                 _infrastructureLabel.Draw();
                 _infrastructureSlider.Draw();
                 _infrastructureLockButton.Draw();
                 _researchLabel.Draw();
                 _researchSlider.Draw();
                 _researchLockButton.Draw();
                 _environmentLabel.Draw();
                 _environmentSlider.Draw();
                 _environmentLockButton.Draw();
                 _defenseLabel.Draw();
                 _defenseSlider.Draw();
                 _defenseLockButton.Draw();
                 _constructionLabel.Draw();
                 _constructionSlider.Draw();
                 _constructionLockButton.Draw();
                 _relocateToButton.Draw();
                 _transferToButton.Draw();
                 _relocateToButton.DrawToolTip();
                 _transferToButton.DrawToolTip();
                 if (_currentSystem.Planets[0].TransferSystem.Key.StarSystem != null)
                 {
                     _transferLabel.Draw();
                 }
             }
         }
         else
         {
             _generalPurposeBackground.Draw();
             _generalPurposeText.Draw();
         }
     }
     else
     {
         _generalPurposeBackground.Draw();
         _generalPurposeText.Draw();
     }
 }