public void ControlCar()
    {
        float motor    = currentGear.MaxMotorTorque * acel;
        float steering = currentGear.MaxSteeringAngle * steer;


        //speedText.text = "Speed: " + rb.velocity.magnitude.ToString();

        if (rb.velocity.magnitude > currentGear.MinimumSpeed)
        {
            motor *= 2.0f;
        }
        else
        {
            motor *= 0.25f;
        }

        if (Input.GetKey(KeyCode.Space))
        { //if braking you cannot stear?!
            Brake();
            return;
        }

        for (int i = 0; i < AxleInfoVRs.Length; i++)
        {
            AxleInfoVR axle = AxleInfoVRs[i];

            //Adjust steering
            if (axle.Steering)
            {
                axle.LeftWheel.steerAngle  = steering;
                axle.RightWheel.steerAngle = steering;
            }

            //Adjust motor power
            if (axle.Motor)
            {
                axle.LeftWheel.motorTorque  = motor;
                axle.RightWheel.motorTorque = motor;
                axle.LeftWheel.brakeTorque  = 0.0f;
                axle.RightWheel.brakeTorque = 0.0f;
            }

            ApplyLocalPositionsToVisuals(axle.LeftWheel);
            ApplyLocalPositionsToVisuals(axle.RightWheel);
        }
    }
    //[SerializeField]
    //private Text speedText;

    //[SerializeField]
    //private Text gearText;

    // Start is called before the first frame update
    void Start()
    {
        rb = this.GetComponent <Rigidbody>();

        visualWheelOffset = AxleInfoVRs[0].LeftWheel.transform.GetChild(0).eulerAngles;

        currentGear = gears[0];
        //speedText.text = "Speed: 0";
        //gearText.text = "Gear: 1";

        for (int i = 0; i < AxleInfoVRs.Length; i++)
        {
            AxleInfoVR axle = AxleInfoVRs[i];

            axle.RightWheel.ConfigureVehicleSubsteps(20, 12, 16);
            axle.LeftWheel.ConfigureVehicleSubsteps(20, 12, 16);
        }
    }
    private void Brake()
    {
        for (int i = 0; i < AxleInfoVRs.Length; i++)
        {
            AxleInfoVR axle = AxleInfoVRs[i];

            if (axle.Motor)
            {
                axle.LeftWheel.motorTorque  = 0.0f;
                axle.RightWheel.motorTorque = 0.0f;

                axle.LeftWheel.brakeTorque  = brakespeed;
                axle.RightWheel.brakeTorque = brakespeed;
            }

            ApplyLocalPositionsToVisuals(axle.LeftWheel); //Don't think this should be here!
            ApplyLocalPositionsToVisuals(axle.RightWheel);
        }
    }